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Mark all compile-time constants as constexpr.
To more clearly distinguish them from "const" local variables, this patch defines compile-time local constants as constexpr. This is consistent with the definition of PvNode as constexpr in search() and qsearch(). It also makes the code more robust, since the compiler will now check that those constants are indeed compile-time constants. We can go even one step further and define all the evaluation and search compile-time constants as constexpr. In generate_castling() I replaced "K" with "step", since K was incorrectly capitalised (in the Chess960 case). In timeman.cpp I had to make the non-local constants MaxRatio and StealRatio constepxr, since otherwise gcc would complain when calculating TMaxRatio and TStealRatio. (Strangely, I did not have to make Is64Bit constexpr even though it is used in ucioption.cpp in the calculation of constexpr MaxHashMB.) I have renamed PieceCount to pieceCount in material.h, since the values of the array are not compile-time constants. Some compile-time constants in tbprobe.cpp were overlooked. Sides and MaxFile are not compile-time constants, so were renamed to sides and maxFile. Non-functional change.
This commit is contained in:
committed by
Stéphane Nicolet
parent
350dff4464
commit
759b3c79cf
@@ -39,26 +39,26 @@ const std::string pretty(Bitboard b);
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}
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const Bitboard AllSquares = ~Bitboard(0);
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const Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL;
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constexpr Bitboard AllSquares = ~Bitboard(0);
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constexpr Bitboard DarkSquares = 0xAA55AA55AA55AA55ULL;
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const Bitboard FileABB = 0x0101010101010101ULL;
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const Bitboard FileBBB = FileABB << 1;
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const Bitboard FileCBB = FileABB << 2;
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const Bitboard FileDBB = FileABB << 3;
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const Bitboard FileEBB = FileABB << 4;
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const Bitboard FileFBB = FileABB << 5;
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const Bitboard FileGBB = FileABB << 6;
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const Bitboard FileHBB = FileABB << 7;
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constexpr Bitboard FileABB = 0x0101010101010101ULL;
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constexpr Bitboard FileBBB = FileABB << 1;
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constexpr Bitboard FileCBB = FileABB << 2;
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constexpr Bitboard FileDBB = FileABB << 3;
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constexpr Bitboard FileEBB = FileABB << 4;
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constexpr Bitboard FileFBB = FileABB << 5;
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constexpr Bitboard FileGBB = FileABB << 6;
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constexpr Bitboard FileHBB = FileABB << 7;
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const Bitboard Rank1BB = 0xFF;
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const Bitboard Rank2BB = Rank1BB << (8 * 1);
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const Bitboard Rank3BB = Rank1BB << (8 * 2);
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const Bitboard Rank4BB = Rank1BB << (8 * 3);
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const Bitboard Rank5BB = Rank1BB << (8 * 4);
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const Bitboard Rank6BB = Rank1BB << (8 * 5);
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const Bitboard Rank7BB = Rank1BB << (8 * 6);
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const Bitboard Rank8BB = Rank1BB << (8 * 7);
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constexpr Bitboard Rank1BB = 0xFF;
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constexpr Bitboard Rank2BB = Rank1BB << (8 * 1);
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constexpr Bitboard Rank3BB = Rank1BB << (8 * 2);
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constexpr Bitboard Rank4BB = Rank1BB << (8 * 3);
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constexpr Bitboard Rank5BB = Rank1BB << (8 * 4);
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constexpr Bitboard Rank6BB = Rank1BB << (8 * 5);
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constexpr Bitboard Rank7BB = Rank1BB << (8 * 6);
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constexpr Bitboard Rank8BB = Rank1BB << (8 * 7);
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extern int SquareDistance[SQUARE_NB][SQUARE_NB];
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