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Manual merge
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@@ -616,7 +616,7 @@ namespace {
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template<Color Us, Color Them, Bitboard TRank8BB, SquareDelta TDELTA_NE,
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SquareDelta TDELTA_NW, SquareDelta TDELTA_N
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>
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MoveStack* do_generate_pawn_captures(const Position& pos, MoveStack* mlist) {
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MoveStack* do_generate_pawn_captures(const Position& pos, MoveStack* mlist) {
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Square to;
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Bitboard pawns = pos.pawns(Us);
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@@ -689,7 +689,7 @@ namespace {
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template<Color Us, Color Them, Bitboard TRank8BB, Bitboard TRank3BB,
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SquareDelta TDELTA_NE, SquareDelta TDELTA_NW, SquareDelta TDELTA_N
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>
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MoveStack* do_generate_pawn_noncaptures(const Position& pos, MoveStack* mlist) {
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MoveStack* do_generate_pawn_noncaptures(const Position& pos, MoveStack* mlist) {
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Bitboard pawns = pos.pawns(Us);
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Bitboard enemyPieces = pos.pieces_of_color(Them);
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