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Adjust reductions based on history and cmh tables
STC: LLR: 4.06 (-2.94,2.94) [0.00,5.00] Total: 149395 W: 28029 L: 27208 D: 94158 LTC: LLR: 2.96 (-2.94,2.94) [0.00,5.00] Total: 9628 W: 1368 L: 1217 D: 7043 bench: 8076724 Resolves #565
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@@ -1000,10 +1000,11 @@ moves_loop: // When in check search starts from here
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&& cmh[pos.piece_on(to_sq(move))][to_sq(move)] <= VALUE_ZERO))
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r += ONE_PLY;
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// Decrease reduction for moves with a good history
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if ( thisThread->history[pos.piece_on(to_sq(move))][to_sq(move)] > VALUE_ZERO
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&& cmh[pos.piece_on(to_sq(move))][to_sq(move)] > VALUE_ZERO)
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r = std::max(DEPTH_ZERO, r - ONE_PLY);
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// Decrease reduction for moves with a good history and
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// increase reduction for moves with a bad history
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int rDecrease = ( thisThread->history[pos.piece_on(to_sq(move))][to_sq(move)]
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+ cmh[pos.piece_on(to_sq(move))][to_sq(move)]) / 14980;
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r = std::max(DEPTH_ZERO, r - rDecrease * ONE_PLY);
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// Decrease reduction for moves that escape a capture. Filter out castling
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// moves because are coded as "king captures rook" and break make_move().
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