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Replace Position::copy()
With assignment operator. And fix Position::flip(). No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -84,18 +84,14 @@ struct StateInfo {
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/// * A counter for detecting 50 move rule draws.
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class Position {
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// No copy c'tor or assignment operator allowed
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Position(const Position&);
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Position& operator=(const Position&);
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public:
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Position() {}
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Position(const Position& p, Thread* t) { copy(p, t); }
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Position(const Position& p) { *this = p; }
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Position(const Position& p, Thread* t) { *this = p; thisThread = t; }
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Position(const std::string& f, bool c960, Thread* t) { from_fen(f, c960, t); }
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void operator=(const Position&);
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// Text input/output
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void copy(const Position& pos, Thread* th);
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void from_fen(const std::string& fen, bool isChess960, Thread* th);
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const std::string to_fen() const;
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void print(Move m = MOVE_NONE) const;
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