mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-21 09:37:16 +08:00
Use a Thread instead of an array index
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -29,6 +29,7 @@
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/// The checkInfo struct is initialized at c'tor time and keeps info used
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/// to detect if a move gives check.
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class Position;
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class Thread;
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struct CheckInfo {
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@@ -90,12 +91,12 @@ class Position {
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public:
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Position() {}
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Position(const Position& pos, int th) { copy(pos, th); }
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Position(const std::string& fen, bool isChess960, int th);
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Position(const Position& p, Thread* t) { copy(p, t); }
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Position(const std::string& f, bool c960, Thread* t) { from_fen(f, c960, t); }
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// Text input/output
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void copy(const Position& pos, int th);
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void from_fen(const std::string& fen, bool isChess960);
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void copy(const Position& pos, Thread* th);
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void from_fen(const std::string& fen, bool isChess960, Thread* th);
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const std::string to_fen() const;
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void print(Move m = MOVE_NONE) const;
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@@ -175,7 +176,7 @@ public:
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Color side_to_move() const;
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int startpos_ply_counter() const;
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bool is_chess960() const;
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int this_thread() const;
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Thread& this_thread() const;
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int64_t nodes_searched() const;
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void set_nodes_searched(int64_t n);
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template<bool SkipRepetition> bool is_draw() const;
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@@ -223,7 +224,7 @@ private:
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int64_t nodes;
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int startPosPly;
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Color sideToMove;
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int threadID;
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Thread* thisThread;
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StateInfo* st;
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int chess960;
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@@ -433,8 +434,8 @@ inline PieceType Position::captured_piece_type() const {
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return st->capturedType;
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}
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inline int Position::this_thread() const {
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return threadID;
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inline Thread& Position::this_thread() const {
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return *thisThread;
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}
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#endif // !defined(POSITION_H_INCLUDED)
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