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Fix semantic of piece_attacks<PAWN>
Return the bitboard with the pawn attacks for both colors so to be aligned to the meaning of the others piece_attacks<Piece> templates. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -667,7 +667,7 @@ inline void Position::update_checkers(Bitboard* pCheckersBB, Square ksq, Square
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else if ( Piece != KING
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&& !Slider
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&& bit_is_set(piece_attacks<Piece>(ksq), to))
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&& bit_is_set(Piece == PAWN ? pawn_attacks(opposite_color(sideToMove), ksq) : piece_attacks<Piece>(ksq), to))
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set_bit(pCheckersBB, to);
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// Discovery checks
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