Drop KILLER_MAX. Hardcode to 2 instead.

KILLER_MAX in search.h is quite pointless, because
we already hardcode this to 2 in MovePicker anyway.

By hard-coding this to 2 we can keep code simpler.

No functional change

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Joona Kiiski
2010-07-18 23:52:03 +03:00
committed by Marco Costalba
parent a6d13428f6
commit 66c5835080
2 changed files with 5 additions and 12 deletions

View File

@@ -36,7 +36,6 @@
const int PLY_MAX = 100;
const int PLY_MAX_PLUS_2 = 102;
const int KILLER_MAX = 2;
////
@@ -55,7 +54,7 @@ struct SearchStack {
Move threatMove;
Move excludedMove;
Move bestMove;
Move killers[KILLER_MAX];
Move killers[2];
Depth reduction;
Value eval;
bool skipNullMove;