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Use Movepick SEE value in search
This halves the calls to the costly pos.see_sign(), speed up is about 1-1.3% Non functional change.
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@@ -104,6 +104,7 @@ public:
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MovePicker(const Position&, Move, Depth, Search::Stack*);
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Move next_move();
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int see_sign() const;
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private:
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template<GenType> void score();
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