TimeManager API rename

We can now set member data as private because is no more
directly accessed.

Should be more clear now.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-08-03 11:58:13 +02:00
parent c295599e4a
commit 5fc98745c3
3 changed files with 19 additions and 16 deletions

View File

@@ -472,7 +472,7 @@ bool think(const Position& pos, bool infinite, bool ponder, int time[], int incr
int myTime = time[pos.side_to_move()];
int myIncrement = increment[pos.side_to_move()];
if (UseTimeManagement)
TimeMgr.update(myTime, myIncrement, movesToGo, pos.startpos_ply_counter());
TimeMgr.init(myTime, myIncrement, movesToGo, pos.startpos_ply_counter());
// Set best NodesBetweenPolls interval to avoid lagging under
// heavy time pressure.
@@ -616,15 +616,15 @@ namespace {
if ( Iteration >= 8
&& EasyMove == pv[0]
&& ( ( rml.get_move_cumulative_nodes(0) > (nodes * 85) / 100
&& current_search_time() > TimeMgr.optimumSearchTime / 16)
&& current_search_time() > TimeMgr.available_time() / 16)
||( rml.get_move_cumulative_nodes(0) > (nodes * 98) / 100
&& current_search_time() > TimeMgr.optimumSearchTime / 32)))
&& current_search_time() > TimeMgr.available_time() / 32)))
stopSearch = true;
// Add some extra time if the best move has changed during the last two iterations
if (Iteration > 5 && Iteration <= 50)
TimeMgr.best_move_changes(BestMoveChangesByIteration[Iteration],
BestMoveChangesByIteration[Iteration-1]);
TimeMgr.pv_unstability(BestMoveChangesByIteration[Iteration],
BestMoveChangesByIteration[Iteration-1]);
// Stop search if most of MaxSearchTime is consumed at the end of the
// iteration. We probably don't have enough time to search the first
@@ -2137,7 +2137,7 @@ namespace {
&& !AspirationFailLow
&& t > TimeMgr.available_time();
bool noMoreTime = t > TimeMgr.maximumSearchTime
bool noMoreTime = t > TimeMgr.maximum_time()
|| stillAtFirstMove;
if ( (Iteration >= 3 && UseTimeManagement && noMoreTime)
@@ -2160,7 +2160,7 @@ namespace {
&& !AspirationFailLow
&& t > TimeMgr.available_time();
bool noMoreTime = t > TimeMgr.maximumSearchTime
bool noMoreTime = t > TimeMgr.maximum_time()
|| stillAtFirstMove;
if (Iteration >= 3 && UseTimeManagement && (noMoreTime || StopOnPonderhit))