Merge branch 'master' of github.com:official-stockfish/Stockfish

# Conflicts:
#	src/Makefile
#	src/position.cpp
#	src/position.h
#	src/search.cpp
#	src/types.h
#	src/uci.cpp
This commit is contained in:
nodchip
2020-06-08 23:09:51 +09:00
44 changed files with 2512 additions and 1705 deletions

View File

@@ -2,7 +2,7 @@
Stockfish, a UCI chess playing engine derived from Glaurung 2.1
Copyright (C) 2004-2008 Tord Romstad (Glaurung author)
Copyright (C) 2008-2015 Marco Costalba, Joona Kiiski, Tord Romstad
Copyright (C) 2015-2019 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Copyright (C) 2015-2020 Marco Costalba, Joona Kiiski, Gary Linscott, Tord Romstad
Stockfish is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
@@ -154,7 +154,7 @@ namespace {
limits.startTime = now(); // As early as possible!
while (is >> token)
if (token == "searchmoves")
if (token == "searchmoves") // Needs to be the last command on the line
while (is >> token)
limits.searchmoves.push_back(UCI::to_move(pos, token));
@@ -185,7 +185,7 @@ namespace {
uint64_t num, nodes = 0, cnt = 1;
vector<string> list = setup_bench(pos, args);
num = count_if(list.begin(), list.end(), [](string s) { return s.find("go ") == 0; });
num = count_if(list.begin(), list.end(), [](string s) { return s.find("go ") == 0 || s.find("eval") == 0; });
TimePoint elapsed = now();
@@ -194,16 +194,21 @@ namespace {
istringstream is(cmd);
is >> skipws >> token;
if (token == "go")
if (token == "go" || token == "eval")
{
cerr << "\nPosition: " << cnt++ << '/' << num << endl;
go(pos, is, states);
Threads.main()->wait_for_search_finished();
nodes += Threads.nodes_searched();
if (token == "go")
{
go(pos, is, states);
Threads.main()->wait_for_search_finished();
nodes += Threads.nodes_searched();
}
else
sync_cout << "\n" << Eval::trace(pos) << sync_endl;
}
else if (token == "setoption") setoption(is);
else if (token == "position") position(pos, is, states);
else if (token == "ucinewgame") Search::clear();
else if (token == "ucinewgame") { Search::clear(); elapsed = now(); } // Search::clear() may take some while
}
elapsed = now() - elapsed + 1; // Ensure positivity to avoid a 'divide by zero'
@@ -337,9 +342,8 @@ void UCI::loop(int argc, char* argv[]) {
Position pos;
string token, cmd;
StateListPtr states(new std::deque<StateInfo>(1));
auto uiThread = std::make_shared<Thread>(0);
pos.set(StartFEN, false, &states->back(), uiThread.get());
pos.set(StartFEN, false, &states->back(), Threads.main());
for (int i = 1; i < argc; ++i)
cmd += std::string(argv[i]) + " ";
@@ -375,11 +379,13 @@ void UCI::loop(int argc, char* argv[]) {
else if (token == "ucinewgame") Search::clear();
else if (token == "isready") is_ready();
// Additional custom non-UCI commands, mainly for debugging
else if (token == "flip") pos.flip();
else if (token == "bench") bench(pos, is, states);
else if (token == "d") sync_cout << pos << sync_endl;
else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
// Additional custom non-UCI commands, mainly for debugging.
// Do not use these commands during a search!
else if (token == "flip") pos.flip();
else if (token == "bench") bench(pos, is, states);
else if (token == "d") sync_cout << pos << sync_endl;
else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
else if (token == "compiler") sync_cout << compiler_info() << sync_endl;
#if defined (EVAL_LEARN)
else if (token == "gensfen") Learner::gen_sfen(pos, is);
else if (token == "learn") Learner::learn(pos, is);
@@ -398,7 +404,6 @@ void UCI::loop(int argc, char* argv[]) {
// <20>e<EFBFBD>X<EFBFBD>g<EFBFBD>R<EFBFBD>}<7D><><EFBFBD>h
else if (token == "test") test_cmd(pos, is);
#endif
else
sync_cout << "Unknown command: " << cmd << sync_endl;
@@ -419,7 +424,7 @@ string UCI::value(Value v) {
stringstream ss;
if (abs(v) < VALUE_MATE - MAX_PLY)
if (abs(v) < VALUE_MATE_IN_MAX_PLY)
ss << "cp " << v * 100 / PawnValueEg;
else
ss << "mate " << (v > 0 ? VALUE_MATE - v + 1 : -VALUE_MATE - v) / 2;