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@@ -45,13 +45,6 @@ namespace {
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QUEEN_SIDE
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};
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enum MoveType {
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CAPTURE,
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NON_CAPTURE,
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CHECK,
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EVASION
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};
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template<CastlingSide Side>
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MoveStack* generate_castle_moves(const Position&, MoveStack*);
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@@ -108,15 +101,15 @@ namespace {
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template<>
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inline MoveStack* generate_direct_checks<PAWN>(const Position& p, MoveStack* m, Color us, Bitboard dc, Square ksq) {
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return (us == WHITE ? generate_pawn_moves<WHITE, CHECK>(p, m, dc, ksq)
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: generate_pawn_moves<BLACK, CHECK>(p, m, dc, ksq));
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return (us == WHITE ? generate_pawn_moves<WHITE, MV_CHECK>(p, m, dc, ksq)
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: generate_pawn_moves<BLACK, MV_CHECK>(p, m, dc, ksq));
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}
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template<PieceType Piece, MoveType Type>
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inline MoveStack* generate_piece_moves(const Position& p, MoveStack* m, Color us, Bitboard t) {
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assert(Piece == PAWN);
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assert(Type == CAPTURE || Type == NON_CAPTURE || Type == EVASION);
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assert(Type == MV_CAPTURE || Type == MV_NON_CAPTURE || Type == MV_EVASION);
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return (us == WHITE ? generate_pawn_moves<WHITE, Type>(p, m, t, SQ_NONE)
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: generate_pawn_moves<BLACK, Type>(p, m, t, SQ_NONE));
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@@ -153,84 +146,70 @@ namespace {
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}
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////
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//// Functions
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////
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/// generate_captures() generates all pseudo-legal captures and queen
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/// generate<MV_CAPTURE> generates all pseudo-legal captures and queen
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/// promotions. Returns a pointer to the end of the move list.
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template<>
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MoveStack* generate<CAPTURES>(const Position& pos, MoveStack* mlist) {
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assert(pos.is_ok());
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assert(!pos.is_check());
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Color us = pos.side_to_move();
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Bitboard target = pos.pieces_of_color(opposite_color(us));
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mlist = generate_piece_moves<QUEEN>(pos, mlist, us, target);
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mlist = generate_piece_moves<ROOK>(pos, mlist, us, target);
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mlist = generate_piece_moves<BISHOP>(pos, mlist, us, target);
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mlist = generate_piece_moves<KNIGHT>(pos, mlist, us, target);
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mlist = generate_piece_moves<PAWN, CAPTURE>(pos, mlist, us, target);
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return generate_piece_moves<KING>(pos, mlist, us, target);
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}
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/// generate_noncaptures() generates all pseudo-legal non-captures and
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///
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/// generate<MV_NON_CAPTURE> generates all pseudo-legal non-captures and
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/// underpromotions. Returns a pointer to the end of the move list.
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template<>
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MoveStack* generate<NON_CAPTURES>(const Position& pos, MoveStack* mlist) {
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assert(pos.is_ok());
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assert(!pos.is_check());
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Color us = pos.side_to_move();
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Bitboard target = pos.empty_squares();
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mlist = generate_piece_moves<PAWN, NON_CAPTURE>(pos, mlist, us, target);
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mlist = generate_piece_moves<KNIGHT>(pos, mlist, us, target);
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mlist = generate_piece_moves<BISHOP>(pos, mlist, us, target);
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mlist = generate_piece_moves<ROOK>(pos, mlist, us, target);
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mlist = generate_piece_moves<QUEEN>(pos, mlist, us, target);
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mlist = generate_piece_moves<KING>(pos, mlist, us, target);
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mlist = generate_castle_moves<KING_SIDE>(pos, mlist);
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return generate_castle_moves<QUEEN_SIDE>(pos, mlist);
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}
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/// generate_non_evasions() generates all pseudo-legal captures and
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///
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/// generate<MV_NON_EVASION> generates all pseudo-legal captures and
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/// non-captures. Returns a pointer to the end of the move list.
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template<>
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MoveStack* generate<NON_EVASIONS>(const Position& pos, MoveStack* mlist) {
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template<MoveType T>
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MoveStack* generate(const Position& pos, MoveStack* mlist) {
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assert(pos.is_ok());
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assert(!pos.is_check());
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Color us = pos.side_to_move();
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Bitboard target = pos.pieces_of_color(opposite_color(us));
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Bitboard target;
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mlist = generate_piece_moves<PAWN, CAPTURE>(pos, mlist, us, target);
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mlist = generate_piece_moves<PAWN, NON_CAPTURE>(pos, mlist, us, pos.empty_squares());
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if (T == MV_CAPTURE || T == MV_NON_EVASION)
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target = pos.pieces_of_color(opposite_color(us));
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else if (T == MV_NON_CAPTURE)
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target = pos.empty_squares();
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else
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assert(false);
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if (T == MV_NON_EVASION)
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{
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mlist = generate_piece_moves<PAWN, MV_CAPTURE>(pos, mlist, us, target);
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mlist = generate_piece_moves<PAWN, MV_NON_CAPTURE>(pos, mlist, us, pos.empty_squares());
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target |= pos.empty_squares();
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}
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else
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mlist = generate_piece_moves<PAWN, T>(pos, mlist, us, target);
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mlist = generate_piece_moves<KNIGHT>(pos, mlist, us, target);
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mlist = generate_piece_moves<BISHOP>(pos, mlist, us, target);
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mlist = generate_piece_moves<ROOK>(pos, mlist, us, target);
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mlist = generate_piece_moves<QUEEN>(pos, mlist, us, target);
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mlist = generate_piece_moves<KING>(pos, mlist, us, target);
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if (T != MV_CAPTURE)
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{
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mlist = generate_castle_moves<KING_SIDE>(pos, mlist);
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return generate_castle_moves<QUEEN_SIDE>(pos, mlist);
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mlist = generate_castle_moves<QUEEN_SIDE>(pos, mlist);
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}
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return mlist;
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}
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// Explicit template instantiation
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template MoveStack* generate<MV_CAPTURE>(const Position& pos, MoveStack* mlist);
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template MoveStack* generate<MV_NON_CAPTURE>(const Position& pos, MoveStack* mlist);
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template MoveStack* generate<MV_NON_EVASION>(const Position& pos, MoveStack* mlist);
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/// generate_non_capture_checks() generates all pseudo-legal non-captures and knight
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/// underpromotions that give check. Returns a pointer to the end of the move list.
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template<>
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MoveStack* generate<NON_CAPTURE_CHECKS>(const Position& pos, MoveStack* mlist) {
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MoveStack* generate<MV_NON_CAPTURE_CHECK>(const Position& pos, MoveStack* mlist) {
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assert(pos.is_ok());
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assert(!pos.is_check());
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@@ -271,7 +250,7 @@ MoveStack* generate<NON_CAPTURE_CHECKS>(const Position& pos, MoveStack* mlist) {
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/// generate_evasions() generates all pseudo-legal check evasions when
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/// the side to move is in check. Returns a pointer to the end of the move list.
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template<>
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MoveStack* generate<EVASIONS>(const Position& pos, MoveStack* mlist) {
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MoveStack* generate<MV_EVASION>(const Position& pos, MoveStack* mlist) {
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assert(pos.is_ok());
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assert(pos.is_check());
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@@ -327,7 +306,7 @@ MoveStack* generate<EVASIONS>(const Position& pos, MoveStack* mlist) {
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// checker piece is possible.
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target = squares_between(checksq, ksq) | checkers;
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mlist = generate_piece_moves<PAWN, EVASION>(pos, mlist, us, target);
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mlist = generate_piece_moves<PAWN, MV_EVASION>(pos, mlist, us, target);
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mlist = generate_piece_moves<KNIGHT>(pos, mlist, us, target);
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mlist = generate_piece_moves<BISHOP>(pos, mlist, us, target);
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mlist = generate_piece_moves<ROOK>(pos, mlist, us, target);
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@@ -335,22 +314,26 @@ MoveStack* generate<EVASIONS>(const Position& pos, MoveStack* mlist) {
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}
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/// generate_moves() computes a complete list of legal or pseudo-legal moves in
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/// the current position. This function is not very fast, and should be used
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/// only in non time-critical paths.
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/// generate<MV_LEGAL / MV_PSEUDO_LEGAL> computes a complete list of legal
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/// or pseudo-legal moves in the current position.
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template<>
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inline MoveStack* generate<MV_PSEUDO_LEGAL>(const Position& pos, MoveStack* mlist) {
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MoveStack* generate_moves(const Position& pos, MoveStack* mlist, bool pseudoLegal) {
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assert(pos.is_ok());
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return pos.is_check() ? generate<MV_EVASION>(pos, mlist)
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: generate<MV_NON_EVASION>(pos, mlist);
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}
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template<>
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MoveStack* generate<MV_LEGAL>(const Position& pos, MoveStack* mlist) {
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assert(pos.is_ok());
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MoveStack *last, *cur = mlist;
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Bitboard pinned = pos.pinned_pieces(pos.side_to_move());
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// Generate pseudo-legal moves
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last = pos.is_check() ? generate<EVASIONS>(pos, mlist)
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: generate<NON_EVASIONS>(pos, mlist);
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if (pseudoLegal)
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return last;
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last = generate<MV_PSEUDO_LEGAL>(pos, mlist);
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// Remove illegal moves from the list
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while (cur != last)
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@@ -370,7 +353,7 @@ MoveStack* generate_moves(const Position& pos, MoveStack* mlist, bool pseudoLega
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bool move_is_legal(const Position& pos, const Move m) {
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MoveStack mlist[MOVES_MAX];
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MoveStack *cur, *last = generate_moves(pos, mlist, true);
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MoveStack *cur, *last = generate<MV_PSEUDO_LEGAL>(pos, mlist);
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for (cur = mlist; cur != last; cur++)
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if (cur->move == m)
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@@ -515,10 +498,10 @@ namespace {
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{
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to = pop_1st_bit(&b);
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if (Type == CAPTURE || Type == EVASION)
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if (Type == MV_CAPTURE || Type == MV_EVASION)
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(*mlist++).move = make_promotion_move(to - Delta, to, QUEEN);
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if (Type == NON_CAPTURE || Type == EVASION)
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if (Type == MV_NON_CAPTURE || Type == MV_EVASION)
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{
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(*mlist++).move = make_promotion_move(to - Delta, to, ROOK);
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(*mlist++).move = make_promotion_move(to - Delta, to, BISHOP);
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@@ -527,7 +510,7 @@ namespace {
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// This is the only possible under promotion that can give a check
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// not already included in the queen-promotion.
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if ( Type == CHECK
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if ( Type == MV_CHECK
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&& bit_is_set(pos.attacks_from<KNIGHT>(to), pos.king_square(opposite_color(Us))))
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(*mlist++).move = make_promotion_move(to - Delta, to, KNIGHT);
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else (void)pos; // Silence a warning under MSVC
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@@ -551,16 +534,16 @@ namespace {
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Bitboard b1, b2, dc1, dc2, pawnPushes, emptySquares;
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Bitboard pawns = pos.pieces(PAWN, Us);
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Bitboard pawnsOn7 = pawns & TRank7BB;
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Bitboard enemyPieces = (Type == CAPTURE ? target : pos.pieces_of_color(Them));
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Bitboard enemyPieces = (Type == MV_CAPTURE ? target : pos.pieces_of_color(Them));
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// Pre-calculate pawn pushes before changing emptySquares definition
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if (Type != CAPTURE)
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if (Type != MV_CAPTURE)
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{
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emptySquares = (Type == NON_CAPTURE ? target : pos.empty_squares());
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emptySquares = (Type == MV_NON_CAPTURE ? target : pos.empty_squares());
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pawnPushes = move_pawns<TDELTA_N>(pawns & ~TRank7BB) & emptySquares;
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}
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if (Type == EVASION)
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if (Type == MV_EVASION)
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{
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emptySquares &= target; // Only blocking squares
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enemyPieces &= target; // Capture only the checker piece
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@@ -569,7 +552,7 @@ namespace {
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// Promotions and underpromotions
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if (pawnsOn7)
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{
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if (Type == CAPTURE)
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if (Type == MV_CAPTURE)
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emptySquares = pos.empty_squares();
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pawns &= ~TRank7BB;
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@@ -579,19 +562,19 @@ namespace {
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}
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// Standard captures
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if (Type == CAPTURE || Type == EVASION)
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if (Type == MV_CAPTURE || Type == MV_EVASION)
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{
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mlist = generate_pawn_captures<Type, TDELTA_NE>(mlist, pawns, enemyPieces);
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mlist = generate_pawn_captures<Type, TDELTA_NW>(mlist, pawns, enemyPieces);
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}
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// Single and double pawn pushes
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if (Type != CAPTURE)
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if (Type != MV_CAPTURE)
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{
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b1 = pawnPushes & emptySquares;
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b2 = move_pawns<TDELTA_N>(pawnPushes & TRank3BB) & emptySquares;
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if (Type == CHECK)
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if (Type == MV_CHECK)
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{
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// Consider only pawn moves which give direct checks
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b1 &= pos.attacks_from<PAWN>(ksq, Them);
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@@ -614,7 +597,7 @@ namespace {
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}
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// En passant captures
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if ((Type == CAPTURE || Type == EVASION) && pos.ep_square() != SQ_NONE)
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if ((Type == MV_CAPTURE || Type == MV_EVASION) && pos.ep_square() != SQ_NONE)
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{
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assert(Us != WHITE || square_rank(pos.ep_square()) == RANK_6);
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assert(Us != BLACK || square_rank(pos.ep_square()) == RANK_3);
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@@ -622,7 +605,7 @@ namespace {
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// An en passant capture can be an evasion only if the checking piece
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// is the double pushed pawn and so is in the target. Otherwise this
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// is a discovery check and we are forced to do otherwise.
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if (Type == EVASION && !bit_is_set(target, pos.ep_square() - TDELTA_N))
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if (Type == MV_EVASION && !bit_is_set(target, pos.ep_square() - TDELTA_N))
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return mlist;
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b1 = pawns & pos.attacks_from<PAWN>(pos.ep_square(), Them);
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