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Bring back just bishop pins
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@@ -577,6 +577,12 @@ Value do_evaluate(const Position& pos, Value& margin) {
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mobility += MobilityBonus[Piece][mob];
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mobility += MobilityBonus[Piece][mob];
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if (Piece == BISHOP && (PseudoAttacks[Piece][pos.king_square(Them)] & s)) {
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const Bitboard between = BetweenBB[s][pos.king_square(Them)] & pos.pieces();
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if (!more_than_one(between))
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score += make_score(25, 25);
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}
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// Decrease score if we are attacked by an enemy pawn. Remaining part
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// Decrease score if we are attacked by an enemy pawn. Remaining part
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// of threat evaluation must be done later when we have full attack info.
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// of threat evaluation must be done later when we have full attack info.
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if (ei.attackedBy[Them][PAWN] & s)
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if (ei.attackedBy[Them][PAWN] & s)
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