mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-20 09:06:45 +08:00
Remove Weights
Removed remaining redundant weights for pawn structure, passed pawns, space and king safety by redistributing them into individual evaluation terms. STC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 15173 W: 2790 L: 2659 D: 9724 LTC: LLR: 2.96 (-2.94,2.94) [-3.00,1.00] Total: 43433 W: 5936 L: 5846 D: 31651 Bench: 7156237 Resolves #586
This commit is contained in:
@@ -107,18 +107,6 @@ namespace {
|
||||
Pawns::Entry* pi;
|
||||
};
|
||||
|
||||
|
||||
// Evaluation weights, indexed by the corresponding evaluation term
|
||||
enum { PawnStructure, PassedPawns, Space, KingSafety };
|
||||
|
||||
const struct Weight { int mg, eg; } Weights[] = {
|
||||
{214, 203}, {193, 262}, {47, 0}, {330, 0} };
|
||||
|
||||
Score operator*(Score s, const Weight& w) {
|
||||
return make_score(mg_value(s) * w.mg / 256, eg_value(s) * w.eg / 256);
|
||||
}
|
||||
|
||||
|
||||
#define V(v) Value(v)
|
||||
#define S(mg, eg) make_score(mg, eg)
|
||||
|
||||
@@ -180,14 +168,14 @@ namespace {
|
||||
// Passed[mg/eg][Rank] contains midgame and endgame bonuses for passed pawns.
|
||||
// We don't use a Score because we process the two components independently.
|
||||
const Value Passed[][RANK_NB] = {
|
||||
{ V(0), V( 1), V(34), V(90), V(214), V(328) },
|
||||
{ V(7), V(14), V(37), V(63), V(134), V(189) }
|
||||
{ V(0), V( 1), V(26), V(68), V(161), V(247) },
|
||||
{ V(7), V(14), V(38), V(64), V(137), V(193) }
|
||||
};
|
||||
|
||||
// PassedFile[File] contains a bonus according to the file of a passed pawn
|
||||
const Score PassedFile[FILE_NB] = {
|
||||
S( 12, 10), S( 3, 10), S( 1, -8), S(-27,-12),
|
||||
S(-27,-12), S( 1, -8), S( 3, 10), S( 12, 10)
|
||||
S( 9, 10), S( 2, 10), S( 1, -8), S(-20,-12),
|
||||
S(-20,-12), S( 1, -8), S( 2, 10), S( 9, 10)
|
||||
};
|
||||
|
||||
// Assorted bonuses and penalties used by evaluation
|
||||
@@ -627,10 +615,10 @@ namespace {
|
||||
else if (defendedSquares & blockSq)
|
||||
k += 4;
|
||||
|
||||
mbonus += k * rr, ebonus += k * rr;
|
||||
mbonus += k * rr * 3 / 4, ebonus += k * rr;
|
||||
}
|
||||
else if (pos.pieces(Us) & blockSq)
|
||||
mbonus += rr * 3 + r * 2 + 3, ebonus += rr + r * 2;
|
||||
mbonus += (rr * 3 + r * 2 + 3) * 3 / 4, ebonus += rr + r * 2;
|
||||
} // rr != 0
|
||||
|
||||
if (pos.count<PAWN>(Us) < pos.count<PAWN>(Them))
|
||||
@@ -640,10 +628,10 @@ namespace {
|
||||
}
|
||||
|
||||
if (DoTrace)
|
||||
Trace::add(PASSED, Us, score * Weights[PassedPawns]);
|
||||
Trace::add(PASSED, Us, score);
|
||||
|
||||
// Add the scores to the middlegame and endgame eval
|
||||
return score * Weights[PassedPawns];
|
||||
return score;
|
||||
}
|
||||
|
||||
|
||||
@@ -682,7 +670,7 @@ namespace {
|
||||
int weight = pos.count<KNIGHT>(Us) + pos.count<BISHOP>(Us)
|
||||
+ pos.count<KNIGHT>(Them) + pos.count<BISHOP>(Them);
|
||||
|
||||
return make_score(bonus * weight * weight, 0);
|
||||
return make_score(bonus * weight * weight * 2 / 11, 0);
|
||||
}
|
||||
|
||||
|
||||
@@ -771,7 +759,7 @@ Value Eval::evaluate(const Position& pos) {
|
||||
|
||||
// Probe the pawn hash table
|
||||
ei.pi = Pawns::probe(pos);
|
||||
score += ei.pi->pawns_score() * Weights[PawnStructure];
|
||||
score += ei.pi->pawns_score();
|
||||
|
||||
// Initialize attack and king safety bitboards
|
||||
ei.attackedBy[WHITE][ALL_PIECES] = ei.attackedBy[BLACK][ALL_PIECES] = 0;
|
||||
@@ -821,8 +809,8 @@ Value Eval::evaluate(const Position& pos) {
|
||||
|
||||
// Evaluate space for both sides, only during opening
|
||||
if (pos.non_pawn_material(WHITE) + pos.non_pawn_material(BLACK) >= 12222)
|
||||
score += ( evaluate_space<WHITE>(pos, ei)
|
||||
- evaluate_space<BLACK>(pos, ei)) * Weights[Space];
|
||||
score += evaluate_space<WHITE>(pos, ei)
|
||||
- evaluate_space<BLACK>(pos, ei);
|
||||
|
||||
// Evaluate position potential for the winning side
|
||||
score += evaluate_initiative(pos, ei.pi->pawn_asymmetry(), eg_value(score));
|
||||
@@ -841,10 +829,10 @@ Value Eval::evaluate(const Position& pos) {
|
||||
{
|
||||
Trace::add(MATERIAL, pos.psq_score());
|
||||
Trace::add(IMBALANCE, ei.me->imbalance());
|
||||
Trace::add(PAWN, ei.pi->pawns_score() * Weights[PawnStructure]);
|
||||
Trace::add(PAWN, ei.pi->pawns_score());
|
||||
Trace::add(MOBILITY, mobility[WHITE], mobility[BLACK]);
|
||||
Trace::add(SPACE, evaluate_space<WHITE>(pos, ei) * Weights[Space]
|
||||
, evaluate_space<BLACK>(pos, ei) * Weights[Space]);
|
||||
Trace::add(SPACE, evaluate_space<WHITE>(pos, ei)
|
||||
, evaluate_space<BLACK>(pos, ei));
|
||||
Trace::add(TOTAL, score);
|
||||
}
|
||||
|
||||
@@ -897,13 +885,13 @@ std::string Eval::trace(const Position& pos) {
|
||||
|
||||
void Eval::init() {
|
||||
|
||||
const int MaxSlope = 8700;
|
||||
const int Peak = 1280000;
|
||||
const int MaxSlope = 322;
|
||||
const int Peak = 47410;
|
||||
int t = 0;
|
||||
|
||||
for (int i = 0; i < 400; ++i)
|
||||
{
|
||||
t = std::min(Peak, std::min(i * i * 27, t + MaxSlope));
|
||||
KingDanger[i] = make_score(t / 1000, 0) * Weights[KingSafety];
|
||||
t = std::min(Peak, std::min(i * i - 16, t + MaxSlope));
|
||||
KingDanger[i] = make_score(t * 268 / 7700, 0);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user