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Evaluation weights cleanup
Use a Weights[] array instead of named variables to store evaluation weights. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -92,7 +92,7 @@ struct EvalInfo {
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// mateThreat[color] is a move for the given side which gives a direct mate.
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Move mateThreat[2];
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// Middle game and endgame mobility scores.
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// Middle game and endgame mobility scores
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Score mobility;
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// Extra futility margin. This is added to the standard futility margin
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