Merge branch 'master' of github.com:official-stockfish/Stockfish into nnue-player-merge

# Conflicts:
#	README.md
#	Readme.md
#	src/Makefile
#	src/evaluate.cpp
#	src/evaluate.h
#	src/misc.cpp
#	src/nnue/architectures/halfkp_256x2-32-32.h
#	src/nnue/evaluate_nnue.cpp
#	src/nnue/evaluate_nnue.h
#	src/nnue/features/feature_set.h
#	src/nnue/features/features_common.h
#	src/nnue/features/half_kp.cpp
#	src/nnue/features/half_kp.h
#	src/nnue/features/index_list.h
#	src/nnue/layers/affine_transform.h
#	src/nnue/layers/clipped_relu.h
#	src/nnue/layers/input_slice.h
#	src/nnue/nnue_accumulator.h
#	src/nnue/nnue_architecture.h
#	src/nnue/nnue_common.h
#	src/nnue/nnue_feature_transformer.h
#	src/position.cpp
#	src/position.h
#	src/types.h
#	src/ucioption.cpp
#	stockfish.md
This commit is contained in:
nodchip
2020-08-08 15:55:42 +09:00
74 changed files with 2527 additions and 2729 deletions

View File

@@ -7,22 +7,22 @@ namespace Eval
// --- tables
// Value when a certain BonaPiece is seen from the other side
// Value when a certain PieceSquare is seen from the other side
// BONA_PIECE_INIT is -1, so it must be a signed type.
// Even if KPPT is expanded, BonaPiece will not exceed 2^15 for the time being, so int16_t is good.
int16_t inv_piece_[Eval::fe_end];
// Even if KPPT is expanded, PieceSquare will not exceed 2^15 for the time being, so int16_t is good.
int16_t inv_piece_[PieceSquare::PS_END];
// Returns the one at the position where a BonaPiece on the board is mirrored.
int16_t mir_piece_[Eval::fe_end];
// Returns the one at the position where a PieceSquare on the board is mirrored.
int16_t mir_piece_[PieceSquare::PS_END];
// --- methods
// Returns the value when a certain BonaPiece is seen from the other side
Eval::BonaPiece inv_piece(Eval::BonaPiece p) { return (Eval::BonaPiece)inv_piece_[p]; }
// Returns the value when a certain PieceSquare is seen from the other side
PieceSquare inv_piece(PieceSquare p) { return (PieceSquare)inv_piece_[p]; }
// Returns the one at the position where a BonaPiece on the board is mirrored.
Eval::BonaPiece mir_piece(Eval::BonaPiece p) { return (Eval::BonaPiece)mir_piece_[p]; }
// Returns the one at the position where a PieceSquare on the board is mirrored.
PieceSquare mir_piece(PieceSquare p) { return (PieceSquare)mir_piece_[p]; }
std::function<void()> mir_piece_init_function;
@@ -37,23 +37,23 @@ namespace Eval
// exchange f and e
int t[] = {
f_pawn , e_pawn ,
f_knight , e_knight ,
f_bishop , e_bishop ,
f_rook , e_rook ,
f_queen , e_queen ,
PieceSquare::PS_W_PAWN , PieceSquare::PS_B_PAWN ,
PieceSquare::PS_W_KNIGHT , PieceSquare::PS_B_KNIGHT ,
PieceSquare::PS_W_BISHOP , PieceSquare::PS_B_BISHOP ,
PieceSquare::PS_W_ROOK , PieceSquare::PS_B_ROOK ,
PieceSquare::PS_W_QUEEN , PieceSquare::PS_B_QUEEN ,
};
// Insert uninitialized value.
for (BonaPiece p = BONA_PIECE_ZERO; p < fe_end; ++p)
for (PieceSquare p = PieceSquare::PS_NONE; p < PieceSquare::PS_END; ++p)
{
inv_piece_[p] = BONA_PIECE_NOT_INIT;
inv_piece_[p] = PieceSquare::PS_NOT_INIT;
// mirror does not work for hand pieces. Just return the original value.
mir_piece_[p] = (p < f_pawn) ? p : BONA_PIECE_NOT_INIT;
mir_piece_[p] = (p < PieceSquare::PS_W_PAWN) ? p : PieceSquare::PS_NOT_INIT;
}
for (BonaPiece p = BONA_PIECE_ZERO; p < fe_end; ++p)
for (PieceSquare p = PieceSquare::PS_NONE; p < PieceSquare::PS_END; ++p)
{
for (int i = 0; i < 32 /* t.size() */; i += 2)
{
@@ -62,13 +62,13 @@ namespace Eval
Square sq = (Square)(p - t[i]);
// found!!
BonaPiece q = (p < fe_hand_end) ? BonaPiece(sq + t[i + 1]) : (BonaPiece)(Inv(sq) + t[i + 1]);
PieceSquare q = (p < PieceSquare::PS_W_PAWN) ? PieceSquare(sq + t[i + 1]) : (PieceSquare)(rotate180(sq) + t[i + 1]);
inv_piece_[p] = q;
inv_piece_[q] = p;
/*
It's a bit tricky, but regarding p
p >= fe_hand_end
p >= PieceSquare::PS_W_PAWN
When.
For this p, let n be an integer (i in the above code can only be an even number),
@@ -76,20 +76,20 @@ namespace Eval
b) When t[2n + 1] <= p <t[2n + 2], the back piece
Is.
Therefore, if p in the range of a) is set to q = Inv(p-t[2n+0]) + t[2n+1], it becomes the back piece in the box rotated 180 degrees.
Therefore, if p in the range of a) is set to q = rotate180(p-t[2n+0]) + t[2n+1], it becomes the back piece in the box rotated 180 degrees.
So inv_piece[] is initialized by swapping p and q.
*/
// There is no mirror for hand pieces.
if (p < fe_hand_end)
if (p < PieceSquare::PS_W_PAWN)
continue;
BonaPiece r1 = (BonaPiece)(Mir(sq) + t[i]);
PieceSquare r1 = (PieceSquare)(flip_file(sq) + t[i]);
mir_piece_[p] = r1;
mir_piece_[r1] = p;
BonaPiece p2 = (BonaPiece)(sq + t[i + 1]);
BonaPiece r2 = (BonaPiece)(Mir(sq) + t[i + 1]);
PieceSquare p2 = (PieceSquare)(sq + t[i + 1]);
PieceSquare r2 = (PieceSquare)(flip_file(sq) + t[i + 1]);
mir_piece_[p2] = r2;
mir_piece_[r2] = p2;
@@ -101,11 +101,11 @@ namespace Eval
if (mir_piece_init_function)
mir_piece_init_function();
for (BonaPiece p = BONA_PIECE_ZERO; p < fe_end; ++p)
for (PieceSquare p = PieceSquare::PS_NONE; p < PieceSquare::PS_END; ++p)
{
// It remains uninitialized. The initialization code in the table above is incorrect.
assert(mir_piece_[p] != BONA_PIECE_NOT_INIT && mir_piece_[p] < fe_end);
assert(inv_piece_[p] != BONA_PIECE_NOT_INIT && inv_piece_[p] < fe_end);
assert(mir_piece_[p] != PieceSquare::PS_NOT_INIT && mir_piece_[p] < PieceSquare::PS_END);
assert(inv_piece_[p] != PieceSquare::PS_NOT_INIT && inv_piece_[p] < PieceSquare::PS_END);
// mir and inv return to their original coordinates after being applied twice.
assert(mir_piece_[mir_piece_[p]] == p);
@@ -126,7 +126,7 @@ namespace Eval
// Apery's WCSC26 evaluation function, kpp p1==0 or p1==20 (0th step on the back)
// There is dust in it, and if you don't avoid it, it will get caught in the assert.
std::unordered_set<BonaPiece> s;
std::unordered_set<PieceSquare> s;
vector<int> a = {
f_hand_pawn - 1,e_hand_pawn - 1,
f_hand_lance - 1, e_hand_lance - 1,
@@ -137,7 +137,7 @@ namespace Eval
f_hand_rook - 1, e_hand_rook - 1,
};
for (auto b : a)
s.insert((BonaPiece)b);
s.insert((PieceSquare)b);
// Excludes walks, incense, and katsura on the board that do not appear further (Apery also contains garbage here)
for (Rank r = RANK_1; r <= RANK_2; ++r)
@@ -146,18 +146,18 @@ namespace Eval
if (r == RANK_1)
{
// first step
BonaPiece b1 = BonaPiece(f_pawn + (f | r));
PieceSquare b1 = PieceSquare(PieceSquare::PS_W_PAWN + (f | r));
s.insert(b1);
s.insert(inv_piece[b1]);
// 1st stage incense
BonaPiece b2 = BonaPiece(f_lance + (f | r));
PieceSquare b2 = PieceSquare(f_lance + (f | r));
s.insert(b2);
s.insert(inv_piece[b2]);
}
// Katsura on the 1st and 2nd steps
BonaPiece b = BonaPiece(f_knight + (f | r));
PieceSquare b = PieceSquare(PieceSquare::PS_W_KNIGHT + (f | r));
s.insert(b);
s.insert(inv_piece[b]);
}
@@ -166,8 +166,8 @@ namespace Eval
for (auto sq : SQ)
{
cout << sq << ' ';
for (BonaPiece p1 = BONA_PIECE_ZERO; p1 < fe_end; ++p1)
for (BonaPiece p2 = BONA_PIECE_ZERO; p2 < fe_end; ++p2)
for (PieceSquare p1 = PieceSquare::PS_NONE; p1 < PieceSquare::PS_END; ++p1)
for (PieceSquare p2 = PieceSquare::PS_NONE; p2 < PieceSquare::PS_END; ++p2)
if (!s.count(p1) && !s.count(p2))
kpp_write(sq, p1, p2, kpp[sq][p1][p2]);
}
@@ -177,7 +177,7 @@ namespace Eval
{
cout << sq1 << ' ';
for (auto sq2 : SQ)
for (BonaPiece p1 = BONA_PIECE_ZERO; p1 < fe_end; ++p1)
for (PieceSquare p1 = PieceSquare::PS_NONE; p1 < PieceSquare::PS_END; ++p1)
if (!s.count(p1))
kkp_write(sq1, sq2, p1, kkp[sq1][sq2][p1]);
}

View File

@@ -3,7 +3,7 @@
#if defined(EVAL_NNUE) || defined(EVAL_LEARN)
// BonaPiece's mirror (horizontal flip) and inverse (180° on the board) tools to get pieces.
// PieceSquare's mirror (horizontal flip) and inverse (180° on the board) tools to get pieces.
#include "../types.h"
#include "../evaluate.h"
@@ -15,18 +15,18 @@ namespace Eval
// tables
// -------------------------------------------------
// --- Provide Mirror and Inverse to BonaPiece.
// --- Provide Mirror and Inverse to PieceSquare.
// These arrays are initialized by calling init() or init_mir_inv_tables();.
// If you want to use only this table from the evaluation function,
// Call init_mir_inv_tables().
// These arrays are referenced from the KK/KKP/KPP classes below.
// Returns the value when a certain BonaPiece is seen from the other side
extern Eval::BonaPiece inv_piece(Eval::BonaPiece p);
// Returns the value when a certain PieceSquare is seen from the other side
extern PieceSquare inv_piece(PieceSquare p);
// Returns the one at the position where a BonaPiece on the board is mirrored.
extern Eval::BonaPiece mir_piece(Eval::BonaPiece p);
// Returns the one at the position where a PieceSquare on the board is mirrored.
extern PieceSquare mir_piece(PieceSquare p);
// callback called when initializing mir_piece/inv_piece
@@ -35,8 +35,8 @@ namespace Eval
// At the timing when mir_piece_init_function is called, until fe_old_end
// It is guaranteed that these tables have been initialized.
extern std::function<void()> mir_piece_init_function;
extern int16_t mir_piece_[Eval::fe_end];
extern int16_t inv_piece_[Eval::fe_end];
extern int16_t mir_piece_[PieceSquare::PS_END];
extern int16_t inv_piece_[PieceSquare::PS_END];
// The table above will be initialized when you call this function explicitly or call init().
extern void init_mir_inv_tables();