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UCI buttons don't need a value
Take advantage of this to further simplify the code. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -122,7 +122,7 @@ UCIOption::UCIOption(bool v, Fn* f) : type("check"), min(0), max(0), idx(Options
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{ defaultValue = currentValue = (v ? "true" : "false"); }
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UCIOption::UCIOption(Fn* f) : type("button"), min(0), max(0), idx(Options.size()), on_change(f)
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{ defaultValue = currentValue = "false"; }
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{}
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UCIOption::UCIOption(int v, int minv, int maxv, Fn* f) : type("spin"), min(minv), max(maxv), idx(Options.size()), on_change(f)
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{ std::ostringstream ss; ss << v; defaultValue = currentValue = ss.str(); }
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@@ -136,16 +136,14 @@ void UCIOption::operator=(const string& v) {
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assert(!type.empty());
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if ( !v.empty()
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&& (type == "check" || type == "button") == (v == "true" || v == "false")
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&& (type != "spin" || (atoi(v.c_str()) >= min && atoi(v.c_str()) <= max)))
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if ( (type == "button" || !v.empty())
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&& (type != "check" || (v == "true" || v == "false"))
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&& (type != "spin" || (atoi(v.c_str()) >= min && atoi(v.c_str()) <= max)))
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{
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currentValue = v;
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if (type != "button")
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currentValue = v;
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if (on_change)
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(*on_change)(*this);
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if (type == "button")
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currentValue = "false";
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}
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}
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