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Clean up search
* Correct IIR scaling comments * Replace `(PvNode || cutNode)` with `!allNode` * Consistent formatting for scaler tags * Add comments to some recently-introduced LMR terms * Add comments on PCM bonus tweaks Passed Non-regression STC: LLR: 2.94 (-2.94,2.94) <-1.75,0.25> Total: 389472 W: 102457 L: 102622 D: 184393 Ptnml(0-2): 1676, 41887, 107798, 41676, 1699 https://tests.stockfishchess.org/tests/view/67a0ea670774dfd78deb23cd closes https://github.com/official-stockfish/Stockfish/pull/5854 Bench: 1585741
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@@ -658,8 +658,7 @@ Value Search::Worker::search(
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Value bestValue, value, eval, maxValue, probCutBeta;
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bool givesCheck, improving, priorCapture, opponentWorsening;
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bool capture, ttCapture;
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int priorReduction = (ss - 1)->reduction;
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(ss - 1)->reduction = 0;
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int priorReduction;
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Piece movedPiece;
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ValueList<Move, 32> capturesSearched;
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@@ -704,11 +703,13 @@ Value Search::Worker::search(
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assert(0 <= ss->ply && ss->ply < MAX_PLY);
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bestMove = Move::none();
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(ss + 2)->cutoffCnt = 0;
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Square prevSq = ((ss - 1)->currentMove).is_ok() ? ((ss - 1)->currentMove).to_sq() : SQ_NONE;
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bestMove = Move::none();
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priorReduction = (ss - 1)->reduction;
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(ss - 1)->reduction = 0;
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ss->statScore = 0;
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ss->isPvNode = PvNode;
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(ss + 2)->cutoffCnt = 0;
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// Step 4. Transposition table lookup
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excludedMove = ss->excludedMove;
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@@ -927,8 +928,8 @@ Value Search::Worker::search(
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// Step 10. Internal iterative reductions
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// For PV nodes without a ttMove as well as for deep enough cutNodes, we decrease depth.
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// (* Scaler) Especially if they make IIR more aggressive.
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if (((PvNode || cutNode) && depth >= 7 - 3 * PvNode) && !ttData.move)
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// (*Scaler) Especially if they make IIR less aggressive.
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if (depth >= 7 - 3 * PvNode && !allNode && !ttData.move)
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depth--;
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// Step 11. ProbCut
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@@ -1153,7 +1154,7 @@ moves_loop: // When in check, search starts here
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// and if the result is lower than ttValue minus a margin, then we will
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// extend the ttMove. Recursive singular search is avoided.
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// (* Scaler) Generally, higher singularBeta (i.e closer to ttValue)
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// (*Scaler) Generally, higher singularBeta (i.e closer to ttValue)
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// and lower extension margins scale well.
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if (!rootNode && move == ttData.move && !excludedMove
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@@ -1233,8 +1234,8 @@ moves_loop: // When in check, search starts here
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// These reduction adjustments have no proven non-linear scaling
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r += 306 - moveCount * 34;
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r += 306; // Base reduction offset to compensate for other tweaks
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r -= moveCount * 34;
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r -= std::abs(correctionValue) / 29696;
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if (PvNode && std::abs(bestValue) <= 2000)
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@@ -1280,18 +1281,14 @@ moves_loop: // When in check, search starts here
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// beyond the first move depth.
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// To prevent problems when the max value is less than the min value,
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// std::clamp has been replaced by a more robust implementation.
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Depth d = std::max(1, std::min(newDepth - r / 1024,
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newDepth + !allNode + (PvNode && !bestMove)))
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+ (!cutNode && (ss - 1)->isPvNode && moveCount < 8);
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ss->reduction = newDepth - d;
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value = -search<NonPV>(pos, ss + 1, -(alpha + 1), -alpha, d, true);
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ss->reduction = 0;
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// Do a full-depth search when reduced LMR search fails high
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if (value > alpha && d < newDepth)
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{
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@@ -1487,12 +1484,14 @@ moves_loop: // When in check, search starts here
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// Bonus for prior quiet countermove that caused the fail low
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else if (!priorCapture && prevSq != SQ_NONE)
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{
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int bonusScale =
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(std::min(78 * depth - 312, 194) + 34 * !allNode + 164 * ((ss - 1)->moveCount > 8)
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+ 141 * (!ss->inCheck && bestValue <= ss->staticEval - 100)
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+ 121 * (!(ss - 1)->inCheck && bestValue <= -(ss - 1)->staticEval - 75)
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+ 86 * ((ss - 1)->isTTMove) + 86 * (ss->cutoffCnt <= 3)
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+ std::min(-(ss - 1)->statScore / 112, 303));
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int bonusScale = std::min(-(ss - 1)->statScore / 112, 303);
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bonusScale += std::min(78 * depth - 312, 194);
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bonusScale += 34 * !allNode;
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bonusScale += 164 * ((ss - 1)->moveCount > 8);
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bonusScale += 86 * (ss - 1)->isTTMove;
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bonusScale += 86 * (ss->cutoffCnt <= 3);
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bonusScale += 141 * (!ss->inCheck && bestValue <= ss->staticEval - 100);
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bonusScale += 121 * (!(ss - 1)->inCheck && bestValue <= -(ss - 1)->staticEval - 75);
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bonusScale = std::max(bonusScale, 0);
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@@ -1903,14 +1902,14 @@ void update_all_stats(const Position& pos,
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ValueList<Move, 32>& quietsSearched,
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ValueList<Move, 32>& capturesSearched,
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Depth depth,
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Move TTMove,
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Move ttMove,
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int moveCount) {
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CapturePieceToHistory& captureHistory = workerThread.captureHistory;
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Piece moved_piece = pos.moved_piece(bestMove);
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PieceType captured;
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int bonus = std::min(141 * depth - 89, 1613) + 311 * (bestMove == TTMove);
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int bonus = std::min(141 * depth - 89, 1613) + 311 * (bestMove == ttMove);
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int malus = std::min(695 * depth - 215, 2808) - 31 * (moveCount - 1);
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if (!pos.capture_stage(bestMove))
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