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Slight tidy up in endgame machinery
No functional change.
This commit is contained in:
committed by
Stéphane Nicolet
parent
53c07c34bb
commit
4bd24da161
@@ -56,9 +56,9 @@ struct Entry {
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}
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Key key;
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EndgameBase<Value>* evaluationFunction;
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EndgameBase<ScaleFactor>* scalingFunction[COLOR_NB]; // Could be one for each
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// side (e.g. KPKP, KBPsKs)
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const EndgameBase<Value>* evaluationFunction;
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const EndgameBase<ScaleFactor>* scalingFunction[COLOR_NB]; // Could be one for each
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// side (e.g. KPKP, KBPsKs)
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int16_t value;
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uint8_t factor[COLOR_NB];
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Phase gamePhase;
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