Simplify code, delete else after return

This commit is contained in:
Miroslav Fontán
2016-11-03 12:04:24 +01:00
committed by Marco Costalba
parent f3cd7002aa
commit 445aade39c

View File

@@ -652,8 +652,7 @@ ScaleFactor Endgame<KBPKB>::operator()(const Position& pos) const {
if (relative_rank(strongSide, pawnSq) <= RANK_5) if (relative_rank(strongSide, pawnSq) <= RANK_5)
return SCALE_FACTOR_DRAW; return SCALE_FACTOR_DRAW;
else
{
Bitboard path = forward_bb(strongSide, pawnSq); Bitboard path = forward_bb(strongSide, pawnSq);
if (path & pos.pieces(weakSide, KING)) if (path & pos.pieces(weakSide, KING))
@@ -663,7 +662,6 @@ ScaleFactor Endgame<KBPKB>::operator()(const Position& pos) const {
&& distance(weakBishopSq, pawnSq) >= 3) && distance(weakBishopSq, pawnSq) >= 3)
return SCALE_FACTOR_DRAW; return SCALE_FACTOR_DRAW;
} }
}
return SCALE_FACTOR_NONE; return SCALE_FACTOR_NONE;
} }