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Assorted tweaks from DON
Mainly renames and some little code style improvment, inspired by looking at DON sources: https://github.com/erashid/DON No functional change.
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@@ -126,7 +126,7 @@ void benchmark(const Position& current, istream& is) {
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file.close();
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}
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int64_t nodes = 0;
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uint64_t nodes = 0;
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Search::StateStackPtr st;
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Time::point elapsed = Time::now();
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@@ -138,13 +138,13 @@ void benchmark(const Position& current, istream& is) {
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if (limitType == "perft")
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{
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size_t cnt = Search::perft(pos, limits.depth * ONE_PLY);
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uint64_t cnt = Search::perft(pos, limits.depth * ONE_PLY);
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cerr << "\nPerft " << limits.depth << " leaf nodes: " << cnt << endl;
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nodes += cnt;
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}
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else
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{
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Threads.start_thinking(pos, limits, vector<Move>(), st);
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Threads.start_thinking(pos, limits, st);
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Threads.wait_for_think_finished();
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nodes += Search::RootPos.nodes_searched();
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}
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