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https://github.com/HChaZZY/Stockfish.git
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Merge remote-tracking branch 'remotes/nodchip/master' into trainer
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124
src/evaluate.cpp
124
src/evaluate.cpp
@@ -36,42 +36,30 @@
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#include "uci.h"
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#include "incbin/incbin.h"
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// Macro to embed the default NNUE file data in the engine binary (using incbin.h, by Dale Weiler).
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// This macro invocation will declare the following three variables
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// const unsigned char gEmbeddedNNUEData[]; // a pointer to the embedded data
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// const unsigned char *const gEmbeddedNNUEEnd; // a marker to the end
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// const unsigned int gEmbeddedNNUESize; // the size of the embedded file
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// Note that this does not work in Microsof Visual Studio.
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#if !defined(_MSC_VER) && !defined(NNUE_EMBEDDING_OFF)
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INCBIN(EmbeddedNNUE, EvalFileDefaultName);
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#else
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const unsigned char gEmbeddedNNUEData[1] = {0x0};
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const unsigned char *const gEmbeddedNNUEEnd = &gEmbeddedNNUEData[1];
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const unsigned int gEmbeddedNNUESize = 1;
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#endif
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using namespace std;
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using namespace Eval::NNUE;
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namespace Eval {
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bool useNNUE;
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UseNNUEMode useNNUE;
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string eval_file_loaded = "None";
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/// init_NNUE() tries to load a nnue network at startup time, or when the engine
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/// receives a UCI command "setoption name EvalFile value nn-[a-z0-9]{12}.nnue"
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/// The name of the nnue network is always retrieved from the EvalFile option.
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/// We search the given network in three locations: internally (the default
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/// network may be embedded in the binary), in the active working directory and
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/// in the engine directory. Distro packagers may define the DEFAULT_NNUE_DIRECTORY
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/// variable to have the engine search in a special directory in their distro.
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static UseNNUEMode nnue_mode_from_option(const UCI::Option& mode)
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{
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if (mode == "false")
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return UseNNUEMode::False;
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else if (mode == "true")
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return UseNNUEMode::True;
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else if (mode == "pure")
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return UseNNUEMode::Pure;
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return UseNNUEMode::False;
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}
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void init_NNUE() {
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useNNUE = Options["Use NNUE"];
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if (!useNNUE)
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useNNUE = nnue_mode_from_option(Options["Use NNUE"]);
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if (useNNUE == UseNNUEMode::False)
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return;
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string eval_file = string(Options["EvalFile"]);
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@@ -79,35 +67,17 @@ namespace Eval {
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#if defined(DEFAULT_NNUE_DIRECTORY)
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#define stringify2(x) #x
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#define stringify(x) stringify2(x)
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vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory , stringify(DEFAULT_NNUE_DIRECTORY) };
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vector<string> dirs = { "" , CommandLine::binaryDirectory , stringify(DEFAULT_NNUE_DIRECTORY) };
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#else
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vector<string> dirs = { "<internal>" , "" , CommandLine::binaryDirectory };
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vector<string> dirs = { "" , CommandLine::binaryDirectory };
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#endif
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for (string directory : dirs)
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if (eval_file_loaded != eval_file)
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{
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if (directory != "<internal>")
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{
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ifstream stream(directory + eval_file, ios::binary);
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if (load_eval(eval_file, stream))
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eval_file_loaded = eval_file;
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}
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if (directory == "<internal>" && eval_file == EvalFileDefaultName)
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{
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// C++ way to prepare a buffer for a memory stream
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class MemoryBuffer : public basic_streambuf<char> {
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public: MemoryBuffer(char* p, size_t n) { setg(p, p, p + n); setp(p, p + n); }
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};
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MemoryBuffer buffer(const_cast<char*>(reinterpret_cast<const char*>(gEmbeddedNNUEData)),
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size_t(gEmbeddedNNUESize));
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istream stream(&buffer);
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if (load_eval(eval_file, stream))
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eval_file_loaded = eval_file;
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}
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ifstream stream(directory + eval_file, ios::binary);
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if (load_eval(eval_file, stream))
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eval_file_loaded = eval_file;
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}
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}
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@@ -116,7 +86,7 @@ namespace Eval {
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string eval_file = string(Options["EvalFile"]);
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if (useNNUE && eval_file_loaded != eval_file)
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if (useNNUE != UseNNUEMode::False && eval_file_loaded != eval_file)
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{
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UCI::OptionsMap defaults;
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UCI::init(defaults);
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@@ -136,7 +106,7 @@ namespace Eval {
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exit(EXIT_FAILURE);
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}
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if (useNNUE)
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if (useNNUE != UseNNUEMode::False)
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sync_cout << "info string NNUE evaluation using " << eval_file << " enabled" << sync_endl;
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else
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sync_cout << "info string classical evaluation enabled" << sync_endl;
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@@ -1014,32 +984,32 @@ make_v:
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/// evaluation of the position from the point of view of the side to move.
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Value Eval::evaluate(const Position& pos) {
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if (Options["Training"]) {
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return NNUE::evaluate(pos);
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} else {
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// Use classical eval if there is a large imbalance
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// If there is a moderate imbalance, use classical eval with probability (1/8),
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// as derived from the node counter.
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bool useClassical = abs(eg_value(pos.psq_score())) * 16 > NNUEThreshold1 * (16 + pos.rule50_count());
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bool classical = !Eval::useNNUE
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|| useClassical
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|| (abs(eg_value(pos.psq_score())) > PawnValueMg / 4 && !(pos.this_thread()->nodes & 0xB));
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Value v = classical ? Evaluation<NO_TRACE>(pos).value() : NNUE::evaluate(pos);
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if ( useClassical
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&& Eval::useNNUE
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&& abs(v) * 16 < NNUEThreshold2 * (16 + pos.rule50_count()))
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v = NNUE::evaluate(pos);
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// Damp down the evaluation linearly when shuffling
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v = v * (100 - pos.rule50_count()) / 100;
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// Guarantee evaluation does not hit the tablebase range
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v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
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return v;
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if (useNNUE == UseNNUEMode::Pure) {
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return NNUE::evaluate(pos);
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}
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// Use classical eval if there is a large imbalance
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// If there is a moderate imbalance, use classical eval with probability (1/8),
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// as derived from the node counter.
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bool useClassical = abs(eg_value(pos.psq_score())) * 16 > NNUEThreshold1 * (16 + pos.rule50_count());
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bool classical = (useNNUE == UseNNUEMode::False)
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|| useClassical
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|| (abs(eg_value(pos.psq_score())) > PawnValueMg / 4 && !(pos.this_thread()->nodes & 0xB));
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Value v = classical ? Evaluation<NO_TRACE>(pos).value()
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: NNUE::evaluate(pos);
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if ( useClassical
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&& useNNUE != UseNNUEMode::False
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&& abs(v) * 16 < NNUEThreshold2 * (16 + pos.rule50_count()))
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v = NNUE::evaluate(pos);
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// Damp down the evaluation linearly when shuffling
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v = v * (100 - pos.rule50_count()) / 100;
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// Guarantee evaluation does not hit the tablebase range
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v = std::clamp(v, VALUE_TB_LOSS_IN_MAX_PLY + 1, VALUE_TB_WIN_IN_MAX_PLY - 1);
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return v;
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}
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/// trace() is like evaluate(), but instead of returning a value, it returns
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@@ -1087,7 +1057,7 @@ std::string Eval::trace(const Position& pos) {
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ss << "\nClassical evaluation: " << to_cp(v) << " (white side)\n";
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if (Eval::useNNUE)
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if (useNNUE != UseNNUEMode::False)
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{
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v = NNUE::evaluate(pos);
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v = pos.side_to_move() == WHITE ? v : -v;
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