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Symmetric king safety
Retire current asymmetric king evaluation and use a much simpler symmetric one. As a side effect retire the infamous 'Aggressiveness' and 'Cowardice' UCI options. Tested in no-regression mode, Passed both STC LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 33855 W: 5863 L: 5764 D: 22228 And LTC LLR: 2.95 (-2.94,2.94) [-3.00,1.00] Total: 40571 W: 5852 L: 5760 D: 28959 bench: 8321835
This commit is contained in:
committed by
Marco Costalba
parent
5e03734eac
commit
40f5abba10
@@ -195,11 +195,6 @@ void UCI::loop(int argc, char* argv[]) {
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<< "\n" << Options
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<< "\nuciok" << sync_endl;
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else if (token == "eval")
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{
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Search::RootColor = pos.side_to_move(); // Ensure it is set
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sync_cout << Eval::trace(pos) << sync_endl;
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}
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else if (token == "ucinewgame") TT.clear();
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else if (token == "go") go(pos, is);
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else if (token == "position") position(pos, is);
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@@ -207,6 +202,7 @@ void UCI::loop(int argc, char* argv[]) {
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else if (token == "flip") pos.flip();
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else if (token == "bench") benchmark(pos, is);
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else if (token == "d") sync_cout << pos.pretty() << sync_endl;
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else if (token == "eval") sync_cout << Eval::trace(pos) << sync_endl;
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else if (token == "isready") sync_cout << "readyok" << sync_endl;
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else
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sync_cout << "Unknown command: " << cmd << sync_endl;
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