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Fix time_to_msec() precision
Result of t.time * 1000 should be a 64 bit value, not an int. Bug reported by several users. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -65,13 +65,13 @@ typedef unsigned __int64 uint64_t;
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typedef _timeb sys_time_t;
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inline void system_time(sys_time_t* t) { _ftime(t); }
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inline uint64_t time_to_msec(const sys_time_t& t) { return t.time * 1000 + t.millitm; }
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inline uint64_t time_to_msec(const sys_time_t& t) { return t.time * 1000LL + t.millitm; }
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#else
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# include <sys/time.h>
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typedef timeval sys_time_t;
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inline void system_time(sys_time_t* t) { gettimeofday(t, NULL); }
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inline uint64_t time_to_msec(const sys_time_t& t) { return t.tv_sec * 1000 + t.tv_usec / 1000; }
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inline uint64_t time_to_msec(const sys_time_t& t) { return t.tv_sec * 1000LL + t.tv_usec / 1000; }
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#endif
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#if defined(_WIN64)
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