mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-20 17:16:33 +08:00
Import C++11 branch
Import C++11 branch from:
https://github.com/mcostalba/Stockfish/tree/c++11
The version imported is teh last one as of today:
6670e93e50
Branch is fully equivalent with master but syzygy
tablebases that are missing (but will be added with
next commit).
bench: 8080602
This commit is contained in:
142
src/search.cpp
142
src/search.cpp
@@ -33,7 +33,6 @@
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#include "thread.h"
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#include "tt.h"
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#include "uci.h"
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#include "syzygy/tbprobe.h"
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namespace Search {
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@@ -45,18 +44,6 @@ namespace Search {
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StateStackPtr SetupStates;
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}
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namespace Tablebases {
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int Cardinality;
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uint64_t Hits;
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bool RootInTB;
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bool UseRule50;
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Depth ProbeDepth;
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Value Score;
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}
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namespace TB = Tablebases;
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using std::string;
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using Eval::evaluate;
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using namespace Search;
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@@ -167,19 +154,19 @@ uint64_t Search::perft(Position& pos, Depth depth) {
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CheckInfo ci(pos);
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const bool leaf = (depth == 2 * ONE_PLY);
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for (MoveList<LEGAL> it(pos); *it; ++it)
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for (const ExtMove& ms : MoveList<LEGAL>(pos))
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{
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if (Root && depth <= ONE_PLY)
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cnt = 1, nodes++;
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else
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{
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pos.do_move(*it, st, ci, pos.gives_check(*it, ci));
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pos.do_move(ms.move, st, ci, pos.gives_check(ms.move, ci));
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cnt = leaf ? MoveList<LEGAL>(pos).size() : perft<false>(pos, depth - ONE_PLY);
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nodes += cnt;
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pos.undo_move(*it);
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pos.undo_move(ms.move);
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}
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if (Root)
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sync_cout << UCI::move(*it, pos.is_chess960()) << ": " << cnt << sync_endl;
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sync_cout << UCI::move(ms.move, pos.is_chess960()) << ": " << cnt << sync_endl;
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}
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return nodes;
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}
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@@ -199,19 +186,6 @@ void Search::think() {
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DrawValue[ RootPos.side_to_move()] = VALUE_DRAW - Value(contempt);
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DrawValue[~RootPos.side_to_move()] = VALUE_DRAW + Value(contempt);
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TB::Hits = 0;
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TB::RootInTB = false;
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TB::UseRule50 = Options["Syzygy50MoveRule"];
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TB::ProbeDepth = Options["SyzygyProbeDepth"] * ONE_PLY;
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TB::Cardinality = Options["SyzygyProbeLimit"];
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// Skip TB probing when no TB found: !TBLargest -> !TB::Cardinality
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if (TB::Cardinality > TB::MaxCardinality)
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{
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TB::Cardinality = TB::MaxCardinality;
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TB::ProbeDepth = DEPTH_ZERO;
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}
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if (RootMoves.empty())
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{
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RootMoves.push_back(MOVE_NONE);
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@@ -221,39 +195,8 @@ void Search::think() {
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}
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else
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{
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if (TB::Cardinality >= RootPos.count<ALL_PIECES>(WHITE)
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+ RootPos.count<ALL_PIECES>(BLACK))
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{
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// If the current root position is in the tablebases then RootMoves
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// contains only moves that preserve the draw or win.
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TB::RootInTB = Tablebases::root_probe(RootPos, RootMoves, TB::Score);
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if (TB::RootInTB)
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TB::Cardinality = 0; // Do not probe tablebases during the search
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else // If DTZ tables are missing, use WDL tables as a fallback
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{
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// Filter out moves that do not preserve a draw or win
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TB::RootInTB = Tablebases::root_probe_wdl(RootPos, RootMoves, TB::Score);
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// Only probe during search if winning
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if (TB::Score <= VALUE_DRAW)
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TB::Cardinality = 0;
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}
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if (TB::RootInTB)
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{
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TB::Hits = RootMoves.size();
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if (!TB::UseRule50)
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TB::Score = TB::Score > VALUE_DRAW ? VALUE_MATE - MAX_PLY - 1
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: TB::Score < VALUE_DRAW ? -VALUE_MATE + MAX_PLY + 1
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: VALUE_DRAW;
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}
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}
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for (size_t i = 0; i < Threads.size(); ++i)
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Threads[i]->maxPly = 0;
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for (Thread* th : Threads)
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th->maxPly = 0;
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Threads.timer->run = true;
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Threads.timer->notify_one(); // Wake up the recurring timer
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@@ -323,8 +266,8 @@ namespace {
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// Save the last iteration's scores before first PV line is searched and
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// all the move scores except the (new) PV are set to -VALUE_INFINITE.
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for (size_t i = 0; i < RootMoves.size(); ++i)
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RootMoves[i].previousScore = RootMoves[i].score;
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for (RootMove& rm : RootMoves)
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rm.previousScore = rm.score;
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// MultiPV loop. We perform a full root search for each PV line
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for (PVIdx = 0; PVIdx < std::min(multiPV, RootMoves.size()) && !Signals.stop; ++PVIdx)
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@@ -476,7 +419,7 @@ namespace {
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splitPoint = ss->splitPoint;
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bestMove = splitPoint->bestMove;
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bestValue = splitPoint->bestValue;
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tte = NULL;
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tte = nullptr;
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ttHit = false;
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ttMove = excludedMove = MOVE_NONE;
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ttValue = VALUE_NONE;
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@@ -539,41 +482,11 @@ namespace {
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// If ttMove is quiet, update killers, history, counter move and followup move on TT hit
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if (ttValue >= beta && ttMove && !pos.capture_or_promotion(ttMove) && !inCheck)
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update_stats(pos, ss, ttMove, depth, NULL, 0);
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update_stats(pos, ss, ttMove, depth, nullptr, 0);
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return ttValue;
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}
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// Step 4a. Tablebase probe
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if (!RootNode && TB::Cardinality)
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{
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int piecesCnt = pos.count<ALL_PIECES>(WHITE) + pos.count<ALL_PIECES>(BLACK);
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if ( piecesCnt <= TB::Cardinality
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&& (piecesCnt < TB::Cardinality || depth >= TB::ProbeDepth)
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&& pos.rule50_count() == 0)
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{
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int found, v = Tablebases::probe_wdl(pos, &found);
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if (found)
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{
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TB::Hits++;
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int drawScore = TB::UseRule50 ? 1 : 0;
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value = v < -drawScore ? -VALUE_MATE + MAX_PLY + ss->ply
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: v > drawScore ? VALUE_MATE - MAX_PLY - ss->ply
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: VALUE_DRAW + 2 * v * drawScore;
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tte->save(posKey, value_to_tt(value, ss->ply), BOUND_EXACT,
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std::min(DEPTH_MAX - ONE_PLY, depth + 6 * ONE_PLY),
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MOVE_NONE, VALUE_NONE, TT.generation());
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return value;
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}
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}
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}
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// Step 5. Evaluate the position statically and update parent's gain statistics
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if (inCheck)
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{
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@@ -788,7 +701,7 @@ moves_loop: // When in check and at SpNode search starts from here
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}
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if (PvNode)
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(ss+1)->pv = NULL;
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(ss+1)->pv = nullptr;
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extension = DEPTH_ZERO;
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captureOrPromotion = pos.capture_or_promotion(move);
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@@ -1420,9 +1333,9 @@ moves_loop: // When in check and at SpNode search starts from here
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size_t uciPVSize = std::min((size_t)Options["MultiPV"], RootMoves.size());
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int selDepth = 0;
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for (size_t i = 0; i < Threads.size(); ++i)
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if (Threads[i]->maxPly > selDepth)
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selDepth = Threads[i]->maxPly;
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for (Thread* th : Threads)
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if (th->maxPly > selDepth)
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selDepth = th->maxPly;
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for (size_t i = 0; i < uciPVSize; ++i)
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{
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@@ -1434,9 +1347,6 @@ moves_loop: // When in check and at SpNode search starts from here
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Depth d = updated ? depth : depth - ONE_PLY;
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Value v = updated ? RootMoves[i].score : RootMoves[i].previousScore;
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bool tb = TB::RootInTB && abs(v) < VALUE_MATE - MAX_PLY;
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v = tb ? TB::Score : v;
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if (ss.rdbuf()->in_avail()) // Not at first line
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ss << "\n";
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@@ -1445,12 +1355,11 @@ moves_loop: // When in check and at SpNode search starts from here
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<< " multipv " << i + 1
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<< " score " << UCI::value(v);
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if (!tb && i == PVIdx)
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if (i == PVIdx)
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ss << (v >= beta ? " lowerbound" : v <= alpha ? " upperbound" : "");
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ss << " nodes " << pos.nodes_searched()
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<< " nps " << pos.nodes_searched() * 1000 / elapsed
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<< " tbhits " << TB::Hits
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<< " time " << elapsed
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<< " pv";
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@@ -1496,7 +1405,7 @@ void Thread::idle_loop() {
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// Pointer 'this_sp' is not null only if we are called from split(), and not
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// at the thread creation. This means we are the split point's master.
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SplitPoint* this_sp = splitPointsSize ? activeSplitPoint : NULL;
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SplitPoint* this_sp = splitPointsSize ? activeSplitPoint : nullptr;
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assert(!this_sp || (this_sp->masterThread == this && searching));
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@@ -1520,7 +1429,7 @@ void Thread::idle_loop() {
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sp->mutex.lock();
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assert(activePosition == NULL);
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assert(activePosition == nullptr);
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activePosition = &pos;
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@@ -1539,7 +1448,7 @@ void Thread::idle_loop() {
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assert(searching);
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searching = false;
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activePosition = NULL;
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activePosition = nullptr;
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sp->slavesMask.reset(idx);
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sp->allSlavesSearching = false;
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sp->nodes += pos.nodes_searched();
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@@ -1564,7 +1473,7 @@ void Thread::idle_loop() {
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for (size_t i = 0; i < Threads.size(); ++i)
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{
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const int size = Threads[i]->splitPointsSize; // Local copy
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sp = size ? &Threads[i]->splitPoints[size - 1] : NULL;
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sp = size ? &Threads[i]->splitPoints[size - 1] : nullptr;
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if ( sp
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&& sp->allSlavesSearching
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@@ -1591,22 +1500,19 @@ void Thread::idle_loop() {
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}
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// Grab the lock to avoid races with Thread::notify_one()
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mutex.lock();
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std::unique_lock<std::mutex> lk(mutex);
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// If we are master and all slaves have finished then exit idle_loop
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if (this_sp && this_sp->slavesMask.none())
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{
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assert(!searching);
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mutex.unlock();
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break;
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}
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// If we are not searching, wait for a condition to be signaled instead of
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// wasting CPU time polling for work.
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if (!searching && !exit)
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sleepCondition.wait(mutex);
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mutex.unlock();
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sleepCondition.wait(lk);
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}
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}
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@@ -1651,10 +1557,10 @@ void check_time() {
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// Loop across all split points and sum accumulated SplitPoint nodes plus
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// all the currently active positions nodes.
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for (size_t i = 0; i < Threads.size(); ++i)
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for (int j = 0; j < Threads[i]->splitPointsSize; ++j)
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for (Thread* th : Threads)
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for (int i = 0; i < th->splitPointsSize; ++i)
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{
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SplitPoint& sp = Threads[i]->splitPoints[j];
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SplitPoint& sp = th->splitPoints[i];
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sp.mutex.lock();
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