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Retire total_piece_count()
We really don't need to uglify in this way our nice count() API with this ad-hoc hack. So remove the hack and use the already existing infrastructure. No functional change. Resolves #134
This commit is contained in:
committed by
Joona Kiiski
parent
c014444f09
commit
314d446518
@@ -205,7 +205,7 @@ void Search::think() {
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else
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{
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// Check Tablebases at root
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int piecesCnt = RootPos.total_piece_count();
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int piecesCnt = RootPos.count<ALL_PIECES>(WHITE) + RootPos.count<ALL_PIECES>(BLACK);
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TBCardinality = Options["SyzygyProbeLimit"];
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TBProbeDepth = Options["SyzygyProbeDepth"] * ONE_PLY;
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if (TBCardinality > Tablebases::TBLargest)
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@@ -470,6 +470,7 @@ namespace {
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bool inCheck, givesCheck, singularExtensionNode, improving;
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bool captureOrPromotion, dangerous, doFullDepthSearch;
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int moveCount, quietCount;
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int piecesCnt;
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// Step 1. Initialize node
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Thread* thisThread = pos.this_thread();
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@@ -548,10 +549,12 @@ namespace {
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}
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// Step 4a. Tablebase probe
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piecesCnt = pos.count<ALL_PIECES>(WHITE) + pos.count<ALL_PIECES>(BLACK);
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if ( !RootNode
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&& pos.total_piece_count() <= TBCardinality
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&& ( pos.total_piece_count() < TBCardinality || depth >= TBProbeDepth )
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&& pos.rule50_count() == 0)
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&& piecesCnt <= TBCardinality
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&& (piecesCnt < TBCardinality || depth >= TBProbeDepth)
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&& pos.rule50_count() == 0)
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{
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int found, v = Tablebases::probe_wdl(pos, &found);
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