Teach MovePicker::get_next_move() to return move type

This will be used in future patches.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2008-10-05 23:23:58 +01:00
parent ea7bebb604
commit 310e07f292
2 changed files with 21 additions and 20 deletions

View File

@@ -44,9 +44,24 @@
class MovePicker {
public:
enum MovegenPhase {
PH_TT_MOVE, // Transposition table move
PH_MATE_KILLER, // Mate killer from the current ply
PH_GOOD_CAPTURES, // Queen promotions and captures with SEE values >= 0
PH_BAD_CAPTURES, // Queen promotions and captures with SEE valuse <= 0
PH_KILLER_1, // Killer move 1 from the current ply (not used yet).
PH_KILLER_2, // Killer move 2 from the current ply (not used yet).
PH_NONCAPTURES, // Non-captures and underpromotions
PH_EVASIONS, // Check evasions
PH_QCAPTURES, // Captures in quiescence search
PH_QCHECKS, // Checks in quiescence search
PH_STOP
};
MovePicker(Position &p, bool pvnode, Move ttm, Move mk, Move k1, Move k2,
Depth dpth);
Move get_next_move();
Move get_next_move(MovegenPhase* moveType = NULL);
Move get_next_move(Lock &lock);
int number_of_moves() const;
int current_move_score() const;