Restore deterministic search state

Introduce helper function Search::reset() which clears all kind of search
memory, in order to restore a deterministic search state.

Generalize TT.clear() into Search::reset() for the following use cases:
- bench: needed to guarantee deterministic bench (ie. if you call bench from
interactive command line twice in a row you get the same value).
- Clear Hash: restore clean search state, which is the purpose of this button.
- ucinewgame: ditto.

No functional change.

Resolves #346
This commit is contained in:
lucasart
2015-05-06 19:24:00 +08:00
committed by Gary Linscott
parent 946fa47625
commit 2e86d1febc
6 changed files with 19 additions and 4 deletions

View File

@@ -21,6 +21,7 @@
#define MOVEPICK_H_INCLUDED
#include <algorithm> // For std::max
#include <cstring> // For std::memset
#include "movegen.h"
#include "position.h"
@@ -43,6 +44,7 @@ struct Stats {
const T* operator[](Piece pc) const { return table[pc]; }
T* operator[](Piece pc) { return table[pc]; }
void clear() { std::memset(table, 0, sizeof(table)); }
void update(Piece pc, Square to, Move m) {