mirror of
https://github.com/HChaZZY/Stockfish.git
synced 2025-12-23 10:36:26 +08:00
add clang-format
This introduces clang-format to enforce a consistent code style for Stockfish. Having a documented and consistent style across the code will make contributing easier for new developers, and will make larger changes to the codebase easier to make. To facilitate formatting, this PR includes a Makefile target (`make format`) to format the code, this requires clang-format (version 17 currently) to be installed locally. Installing clang-format is straightforward on most OS and distros (e.g. with https://apt.llvm.org/, brew install clang-format, etc), as this is part of quite commonly used suite of tools and compilers (llvm / clang). Additionally, a CI action is present that will verify if the code requires formatting, and comment on the PR as needed. Initially, correct formatting is not required, it will be done by maintainers as part of the merge or in later commits, but obviously this is encouraged. fixes https://github.com/official-stockfish/Stockfish/issues/3608 closes https://github.com/official-stockfish/Stockfish/pull/4790 Co-Authored-By: Joost VandeVondele <Joost.VandeVondele@gmail.com>
This commit is contained in:
committed by
Joost VandeVondele
parent
8366ec48ae
commit
2d0237db3f
272
src/bitboard.h
272
src/bitboard.h
@@ -32,10 +32,10 @@ namespace Stockfish {
|
||||
|
||||
namespace Bitboards {
|
||||
|
||||
void init();
|
||||
void init();
|
||||
std::string pretty(Bitboard b);
|
||||
|
||||
} // namespace Stockfish::Bitboards
|
||||
} // namespace Stockfish::Bitboards
|
||||
|
||||
constexpr Bitboard FileABB = 0x0101010101010101ULL;
|
||||
constexpr Bitboard FileBBB = FileABB << 1;
|
||||
@@ -66,85 +66,80 @@ extern Bitboard PawnAttacks[COLOR_NB][SQUARE_NB];
|
||||
|
||||
// Magic holds all magic bitboards relevant data for a single square
|
||||
struct Magic {
|
||||
Bitboard mask;
|
||||
Bitboard magic;
|
||||
Bitboard* attacks;
|
||||
unsigned shift;
|
||||
Bitboard mask;
|
||||
Bitboard magic;
|
||||
Bitboard* attacks;
|
||||
unsigned shift;
|
||||
|
||||
// Compute the attack's index using the 'magic bitboards' approach
|
||||
unsigned index(Bitboard occupied) const {
|
||||
// Compute the attack's index using the 'magic bitboards' approach
|
||||
unsigned index(Bitboard occupied) const {
|
||||
|
||||
if (HasPext)
|
||||
return unsigned(pext(occupied, mask));
|
||||
if (HasPext)
|
||||
return unsigned(pext(occupied, mask));
|
||||
|
||||
if (Is64Bit)
|
||||
return unsigned(((occupied & mask) * magic) >> shift);
|
||||
if (Is64Bit)
|
||||
return unsigned(((occupied & mask) * magic) >> shift);
|
||||
|
||||
unsigned lo = unsigned(occupied) & unsigned(mask);
|
||||
unsigned hi = unsigned(occupied >> 32) & unsigned(mask >> 32);
|
||||
return (lo * unsigned(magic) ^ hi * unsigned(magic >> 32)) >> shift;
|
||||
}
|
||||
unsigned lo = unsigned(occupied) & unsigned(mask);
|
||||
unsigned hi = unsigned(occupied >> 32) & unsigned(mask >> 32);
|
||||
return (lo * unsigned(magic) ^ hi * unsigned(magic >> 32)) >> shift;
|
||||
}
|
||||
};
|
||||
|
||||
extern Magic RookMagics[SQUARE_NB];
|
||||
extern Magic BishopMagics[SQUARE_NB];
|
||||
|
||||
inline Bitboard square_bb(Square s) {
|
||||
assert(is_ok(s));
|
||||
return (1ULL << s);
|
||||
assert(is_ok(s));
|
||||
return (1ULL << s);
|
||||
}
|
||||
|
||||
|
||||
// Overloads of bitwise operators between a Bitboard and a Square for testing
|
||||
// whether a given bit is set in a bitboard, and for setting and clearing bits.
|
||||
|
||||
inline Bitboard operator&( Bitboard b, Square s) { return b & square_bb(s); }
|
||||
inline Bitboard operator|( Bitboard b, Square s) { return b | square_bb(s); }
|
||||
inline Bitboard operator^( Bitboard b, Square s) { return b ^ square_bb(s); }
|
||||
inline Bitboard operator&(Bitboard b, Square s) { return b & square_bb(s); }
|
||||
inline Bitboard operator|(Bitboard b, Square s) { return b | square_bb(s); }
|
||||
inline Bitboard operator^(Bitboard b, Square s) { return b ^ square_bb(s); }
|
||||
inline Bitboard& operator|=(Bitboard& b, Square s) { return b |= square_bb(s); }
|
||||
inline Bitboard& operator^=(Bitboard& b, Square s) { return b ^= square_bb(s); }
|
||||
|
||||
inline Bitboard operator&(Square s, Bitboard b) { return b & s; }
|
||||
inline Bitboard operator|(Square s, Bitboard b) { return b | s; }
|
||||
inline Bitboard operator^(Square s, Bitboard b) { return b ^ s; }
|
||||
inline Bitboard operator&(Square s, Bitboard b) { return b & s; }
|
||||
inline Bitboard operator|(Square s, Bitboard b) { return b | s; }
|
||||
inline Bitboard operator^(Square s, Bitboard b) { return b ^ s; }
|
||||
|
||||
inline Bitboard operator|(Square s1, Square s2) { return square_bb(s1) | s2; }
|
||||
inline Bitboard operator|(Square s1, Square s2) { return square_bb(s1) | s2; }
|
||||
|
||||
constexpr bool more_than_one(Bitboard b) {
|
||||
return b & (b - 1);
|
||||
}
|
||||
constexpr bool more_than_one(Bitboard b) { return b & (b - 1); }
|
||||
|
||||
|
||||
// rank_bb() and file_bb() return a bitboard representing all the squares on
|
||||
// the given file or rank.
|
||||
|
||||
constexpr Bitboard rank_bb(Rank r) {
|
||||
return Rank1BB << (8 * r);
|
||||
}
|
||||
constexpr Bitboard rank_bb(Rank r) { return Rank1BB << (8 * r); }
|
||||
|
||||
constexpr Bitboard rank_bb(Square s) {
|
||||
return rank_bb(rank_of(s));
|
||||
}
|
||||
constexpr Bitboard rank_bb(Square s) { return rank_bb(rank_of(s)); }
|
||||
|
||||
constexpr Bitboard file_bb(File f) {
|
||||
return FileABB << f;
|
||||
}
|
||||
constexpr Bitboard file_bb(File f) { return FileABB << f; }
|
||||
|
||||
constexpr Bitboard file_bb(Square s) {
|
||||
return file_bb(file_of(s));
|
||||
}
|
||||
constexpr Bitboard file_bb(Square s) { return file_bb(file_of(s)); }
|
||||
|
||||
|
||||
// shift() moves a bitboard one or two steps as specified by the direction D
|
||||
|
||||
template<Direction D>
|
||||
constexpr Bitboard shift(Bitboard b) {
|
||||
return D == NORTH ? b << 8 : D == SOUTH ? b >> 8
|
||||
: D == NORTH+NORTH? b <<16 : D == SOUTH+SOUTH? b >>16
|
||||
: D == EAST ? (b & ~FileHBB) << 1 : D == WEST ? (b & ~FileABB) >> 1
|
||||
: D == NORTH_EAST ? (b & ~FileHBB) << 9 : D == NORTH_WEST ? (b & ~FileABB) << 7
|
||||
: D == SOUTH_EAST ? (b & ~FileHBB) >> 7 : D == SOUTH_WEST ? (b & ~FileABB) >> 9
|
||||
: 0;
|
||||
return D == NORTH ? b << 8
|
||||
: D == SOUTH ? b >> 8
|
||||
: D == NORTH + NORTH ? b << 16
|
||||
: D == SOUTH + SOUTH ? b >> 16
|
||||
: D == EAST ? (b & ~FileHBB) << 1
|
||||
: D == WEST ? (b & ~FileABB) >> 1
|
||||
: D == NORTH_EAST ? (b & ~FileHBB) << 9
|
||||
: D == NORTH_WEST ? (b & ~FileABB) << 7
|
||||
: D == SOUTH_EAST ? (b & ~FileHBB) >> 7
|
||||
: D == SOUTH_WEST ? (b & ~FileABB) >> 9
|
||||
: 0;
|
||||
}
|
||||
|
||||
|
||||
@@ -153,14 +148,14 @@ constexpr Bitboard shift(Bitboard b) {
|
||||
|
||||
template<Color C>
|
||||
constexpr Bitboard pawn_attacks_bb(Bitboard b) {
|
||||
return C == WHITE ? shift<NORTH_WEST>(b) | shift<NORTH_EAST>(b)
|
||||
: shift<SOUTH_WEST>(b) | shift<SOUTH_EAST>(b);
|
||||
return C == WHITE ? shift<NORTH_WEST>(b) | shift<NORTH_EAST>(b)
|
||||
: shift<SOUTH_WEST>(b) | shift<SOUTH_EAST>(b);
|
||||
}
|
||||
|
||||
inline Bitboard pawn_attacks_bb(Color c, Square s) {
|
||||
|
||||
assert(is_ok(s));
|
||||
return PawnAttacks[c][s];
|
||||
assert(is_ok(s));
|
||||
return PawnAttacks[c][s];
|
||||
}
|
||||
|
||||
// line_bb() returns a bitboard representing an entire line (from board edge
|
||||
@@ -170,9 +165,9 @@ inline Bitboard pawn_attacks_bb(Color c, Square s) {
|
||||
|
||||
inline Bitboard line_bb(Square s1, Square s2) {
|
||||
|
||||
assert(is_ok(s1) && is_ok(s2));
|
||||
assert(is_ok(s1) && is_ok(s2));
|
||||
|
||||
return LineBB[s1][s2];
|
||||
return LineBB[s1][s2];
|
||||
}
|
||||
|
||||
|
||||
@@ -186,26 +181,34 @@ inline Bitboard line_bb(Square s1, Square s2) {
|
||||
|
||||
inline Bitboard between_bb(Square s1, Square s2) {
|
||||
|
||||
assert(is_ok(s1) && is_ok(s2));
|
||||
assert(is_ok(s1) && is_ok(s2));
|
||||
|
||||
return BetweenBB[s1][s2];
|
||||
return BetweenBB[s1][s2];
|
||||
}
|
||||
|
||||
// aligned() returns true if the squares s1, s2 and s3 are aligned either on a
|
||||
// straight or on a diagonal line.
|
||||
|
||||
inline bool aligned(Square s1, Square s2, Square s3) {
|
||||
return line_bb(s1, s2) & s3;
|
||||
}
|
||||
inline bool aligned(Square s1, Square s2, Square s3) { return line_bb(s1, s2) & s3; }
|
||||
|
||||
|
||||
// distance() functions return the distance between x and y, defined as the
|
||||
// number of steps for a king in x to reach y.
|
||||
|
||||
template<typename T1 = Square> inline int distance(Square x, Square y);
|
||||
template<> inline int distance<File>(Square x, Square y) { return std::abs(file_of(x) - file_of(y)); }
|
||||
template<> inline int distance<Rank>(Square x, Square y) { return std::abs(rank_of(x) - rank_of(y)); }
|
||||
template<> inline int distance<Square>(Square x, Square y) { return SquareDistance[x][y]; }
|
||||
template<typename T1 = Square>
|
||||
inline int distance(Square x, Square y);
|
||||
template<>
|
||||
inline int distance<File>(Square x, Square y) {
|
||||
return std::abs(file_of(x) - file_of(y));
|
||||
}
|
||||
template<>
|
||||
inline int distance<Rank>(Square x, Square y) {
|
||||
return std::abs(rank_of(x) - rank_of(y));
|
||||
}
|
||||
template<>
|
||||
inline int distance<Square>(Square x, Square y) {
|
||||
return SquareDistance[x][y];
|
||||
}
|
||||
|
||||
inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); }
|
||||
|
||||
@@ -215,9 +218,9 @@ inline int edge_distance(File f) { return std::min(f, File(FILE_H - f)); }
|
||||
template<PieceType Pt>
|
||||
inline Bitboard attacks_bb(Square s) {
|
||||
|
||||
assert((Pt != PAWN) && (is_ok(s)));
|
||||
assert((Pt != PAWN) && (is_ok(s)));
|
||||
|
||||
return PseudoAttacks[Pt][s];
|
||||
return PseudoAttacks[Pt][s];
|
||||
}
|
||||
|
||||
|
||||
@@ -228,28 +231,36 @@ inline Bitboard attacks_bb(Square s) {
|
||||
template<PieceType Pt>
|
||||
inline Bitboard attacks_bb(Square s, Bitboard occupied) {
|
||||
|
||||
assert((Pt != PAWN) && (is_ok(s)));
|
||||
assert((Pt != PAWN) && (is_ok(s)));
|
||||
|
||||
switch (Pt)
|
||||
{
|
||||
case BISHOP: return BishopMagics[s].attacks[BishopMagics[s].index(occupied)];
|
||||
case ROOK : return RookMagics[s].attacks[ RookMagics[s].index(occupied)];
|
||||
case QUEEN : return attacks_bb<BISHOP>(s, occupied) | attacks_bb<ROOK>(s, occupied);
|
||||
default : return PseudoAttacks[Pt][s];
|
||||
}
|
||||
switch (Pt)
|
||||
{
|
||||
case BISHOP :
|
||||
return BishopMagics[s].attacks[BishopMagics[s].index(occupied)];
|
||||
case ROOK :
|
||||
return RookMagics[s].attacks[RookMagics[s].index(occupied)];
|
||||
case QUEEN :
|
||||
return attacks_bb<BISHOP>(s, occupied) | attacks_bb<ROOK>(s, occupied);
|
||||
default :
|
||||
return PseudoAttacks[Pt][s];
|
||||
}
|
||||
}
|
||||
|
||||
inline Bitboard attacks_bb(PieceType pt, Square s, Bitboard occupied) {
|
||||
|
||||
assert((pt != PAWN) && (is_ok(s)));
|
||||
assert((pt != PAWN) && (is_ok(s)));
|
||||
|
||||
switch (pt)
|
||||
{
|
||||
case BISHOP: return attacks_bb<BISHOP>(s, occupied);
|
||||
case ROOK : return attacks_bb< ROOK>(s, occupied);
|
||||
case QUEEN : return attacks_bb<BISHOP>(s, occupied) | attacks_bb<ROOK>(s, occupied);
|
||||
default : return PseudoAttacks[pt][s];
|
||||
}
|
||||
switch (pt)
|
||||
{
|
||||
case BISHOP :
|
||||
return attacks_bb<BISHOP>(s, occupied);
|
||||
case ROOK :
|
||||
return attacks_bb<ROOK>(s, occupied);
|
||||
case QUEEN :
|
||||
return attacks_bb<BISHOP>(s, occupied) | attacks_bb<ROOK>(s, occupied);
|
||||
default :
|
||||
return PseudoAttacks[pt][s];
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -259,16 +270,19 @@ inline int popcount(Bitboard b) {
|
||||
|
||||
#ifndef USE_POPCNT
|
||||
|
||||
union { Bitboard bb; uint16_t u[4]; } v = { b };
|
||||
return PopCnt16[v.u[0]] + PopCnt16[v.u[1]] + PopCnt16[v.u[2]] + PopCnt16[v.u[3]];
|
||||
union {
|
||||
Bitboard bb;
|
||||
uint16_t u[4];
|
||||
} v = {b};
|
||||
return PopCnt16[v.u[0]] + PopCnt16[v.u[1]] + PopCnt16[v.u[2]] + PopCnt16[v.u[3]];
|
||||
|
||||
#elif defined(_MSC_VER)
|
||||
|
||||
return int(_mm_popcnt_u64(b));
|
||||
return int(_mm_popcnt_u64(b));
|
||||
|
||||
#else // Assumed gcc or compatible compiler
|
||||
#else // Assumed gcc or compatible compiler
|
||||
|
||||
return __builtin_popcountll(b);
|
||||
return __builtin_popcountll(b);
|
||||
|
||||
#endif
|
||||
}
|
||||
@@ -279,66 +293,72 @@ inline int popcount(Bitboard b) {
|
||||
#if defined(__GNUC__) // GCC, Clang, ICX
|
||||
|
||||
inline Square lsb(Bitboard b) {
|
||||
assert(b);
|
||||
return Square(__builtin_ctzll(b));
|
||||
assert(b);
|
||||
return Square(__builtin_ctzll(b));
|
||||
}
|
||||
|
||||
inline Square msb(Bitboard b) {
|
||||
assert(b);
|
||||
return Square(63 ^ __builtin_clzll(b));
|
||||
assert(b);
|
||||
return Square(63 ^ __builtin_clzll(b));
|
||||
}
|
||||
|
||||
#elif defined(_MSC_VER) // MSVC
|
||||
|
||||
#ifdef _WIN64 // MSVC, WIN64
|
||||
#ifdef _WIN64 // MSVC, WIN64
|
||||
|
||||
inline Square lsb(Bitboard b) {
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
_BitScanForward64(&idx, b);
|
||||
return (Square) idx;
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
_BitScanForward64(&idx, b);
|
||||
return (Square) idx;
|
||||
}
|
||||
|
||||
inline Square msb(Bitboard b) {
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
_BitScanReverse64(&idx, b);
|
||||
return (Square) idx;
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
_BitScanReverse64(&idx, b);
|
||||
return (Square) idx;
|
||||
}
|
||||
|
||||
#else // MSVC, WIN32
|
||||
#else // MSVC, WIN32
|
||||
|
||||
inline Square lsb(Bitboard b) {
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
|
||||
if (b & 0xffffffff) {
|
||||
_BitScanForward(&idx, int32_t(b));
|
||||
return Square(idx);
|
||||
} else {
|
||||
_BitScanForward(&idx, int32_t(b >> 32));
|
||||
return Square(idx + 32);
|
||||
}
|
||||
if (b & 0xffffffff)
|
||||
{
|
||||
_BitScanForward(&idx, int32_t(b));
|
||||
return Square(idx);
|
||||
}
|
||||
else
|
||||
{
|
||||
_BitScanForward(&idx, int32_t(b >> 32));
|
||||
return Square(idx + 32);
|
||||
}
|
||||
}
|
||||
|
||||
inline Square msb(Bitboard b) {
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
assert(b);
|
||||
unsigned long idx;
|
||||
|
||||
if (b >> 32) {
|
||||
_BitScanReverse(&idx, int32_t(b >> 32));
|
||||
return Square(idx + 32);
|
||||
} else {
|
||||
_BitScanReverse(&idx, int32_t(b));
|
||||
return Square(idx);
|
||||
}
|
||||
if (b >> 32)
|
||||
{
|
||||
_BitScanReverse(&idx, int32_t(b >> 32));
|
||||
return Square(idx + 32);
|
||||
}
|
||||
else
|
||||
{
|
||||
_BitScanReverse(&idx, int32_t(b));
|
||||
return Square(idx);
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#else // Compiler is neither GCC nor MSVC compatible
|
||||
|
||||
#error "Compiler not supported."
|
||||
#error "Compiler not supported."
|
||||
|
||||
#endif
|
||||
|
||||
@@ -346,19 +366,19 @@ inline Square msb(Bitboard b) {
|
||||
// square of a non-zero bitboard. It is equivalent to square_bb(lsb(bb)).
|
||||
|
||||
inline Bitboard least_significant_square_bb(Bitboard b) {
|
||||
assert(b);
|
||||
return b & -b;
|
||||
assert(b);
|
||||
return b & -b;
|
||||
}
|
||||
|
||||
// pop_lsb() finds and clears the least significant bit in a non-zero bitboard
|
||||
|
||||
inline Square pop_lsb(Bitboard& b) {
|
||||
assert(b);
|
||||
const Square s = lsb(b);
|
||||
b &= b - 1;
|
||||
return s;
|
||||
assert(b);
|
||||
const Square s = lsb(b);
|
||||
b &= b - 1;
|
||||
return s;
|
||||
}
|
||||
|
||||
} // namespace Stockfish
|
||||
} // namespace Stockfish
|
||||
|
||||
#endif // #ifndef BITBOARD_H_INCLUDED
|
||||
#endif // #ifndef BITBOARD_H_INCLUDED
|
||||
|
||||
Reference in New Issue
Block a user