Use average complexity for time management

This patch is a variant of the idea by locutus2 (https://tests.stockfishchess.org/tests/view/61e1f24cb1f9959fe5d88168) to adjust the total time depending on the average complexity of the position.

Passed STC
LLR: 2.94 (-2.94,2.94) <0.00,2.50>
Total: 39664 W: 10765 L: 10487 D: 18412
Ptnml(0-2): 162, 4213, 10837, 4425, 195
https://tests.stockfishchess.org/tests/view/61e2df8b65a644da8c9ea708

Passed LTC
LLR: 2.94 (-2.94,2.94) <0.50,3.00>
Total: 127656 W: 34505 L: 34028 D: 59123
Ptnml(0-2): 116, 12435, 38261, 12888, 128
https://tests.stockfishchess.org/tests/view/61e31db5babab931824dff5e

closes https://github.com/official-stockfish/Stockfish/pull/3892

Bench: 4464962
This commit is contained in:
Rui Coelho
2022-01-17 16:51:20 +00:00
committed by Joost VandeVondele
parent d11101e4c6
commit 2b0372319d
3 changed files with 11 additions and 1 deletions

View File

@@ -61,6 +61,7 @@ public:
Material::Table materialTable;
size_t pvIdx, pvLast;
RunningAverage doubleExtensionAverage[COLOR_NB];
RunningAverage complexityAverage;
uint64_t nodesLastExplosive;
uint64_t nodesLastNormal;
std::atomic<uint64_t> nodes, tbHits, bestMoveChanges;