Use string instead of std::string

And others small code style touches.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2009-05-10 17:58:53 +01:00
parent 78eecbf6d7
commit 27619830d4
10 changed files with 85 additions and 92 deletions

View File

@@ -27,27 +27,18 @@
#include <string>
////
//// Variables
////
extern bool Chess960;
////
//// Prototypes
////
extern void init_uci_options();
extern void print_uci_options();
extern bool get_option_value_bool(const std::string &optionName);
extern int get_option_value_int(const std::string &optionName);
extern const std::string get_option_value_string(const std::string &optionName);
extern bool button_was_pressed(const std::string &buttonName);
extern void set_option_value(const std::string &optionName,
const std::string &newValue);
extern void push_button(const std::string &buttonName);
extern bool get_option_value_bool(const std::string& optionName);
extern int get_option_value_int(const std::string& optionName);
extern std::string get_option_value_string(const std::string& optionName);
extern bool button_was_pressed(const std::string& buttonName);
extern void set_option_value(const std::string& optionName,const std::string& newValue);
extern void push_button(const std::string& buttonName);
#endif // !defined(UCIOPTION_H_INCLUDED)