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Introduce namespace Material
And retire old struct MaterialTable simplifying the code. No functional change.
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@@ -110,7 +110,8 @@ public:
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SplitPoint splitPoints[MAX_SPLITPOINTS_PER_THREAD];
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Eval::Table evalTable;
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MaterialTable materialTable;
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Material::Table materialTable;
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Endgames endgames;
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PawnTable pawnTable;
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size_t idx;
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int maxPly;
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