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MovePicker: use EvalInfo to skip generating captures
When we know already no captures are possible in a given position. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -34,6 +34,8 @@
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//// Types
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////
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struct EvalInfo;
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/// MovePicker is a class which is used to pick one legal move at a time from
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/// the current position. It is initialized with a Position object and a few
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/// moves we have reason to believe are good. The most important method is
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@@ -60,7 +62,7 @@ public:
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PH_STOP
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};
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MovePicker(const Position& p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, Depth d);
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MovePicker(const Position& p, bool pvnode, Move ttm, Move mk, Move k1, Move k2, Depth d, EvalInfo* ei = NULL);
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Move get_next_move();
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Move get_next_move(Lock &lock);
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int number_of_moves() const;
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