Tweak allocated time per move

It seems better to give more time in middle game then
at the end.

Also Toga uses the same limit.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2008-11-25 15:31:55 +01:00
parent c3ba5fb9d3
commit 20a2ca366f

View File

@@ -436,7 +436,7 @@ void think(const Position &pos, bool infinite, bool ponder, int side_to_move,
MaxSearchTime = myTime / 30 + myIncrement;
AbsoluteMaxSearchTime = Max(myTime / 4, myIncrement - 100);
} else { // Blitz game without increment
MaxSearchTime = myTime / 40;
MaxSearchTime = myTime / 30;
AbsoluteMaxSearchTime = myTime / 8;
}
}