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Retire Thread::INITIALIZING
Was used to prevent issues when creating multiple threads on Windows, but now it seems we can remove it safely. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -2159,23 +2159,20 @@ void Thread::idle_loop(SplitPoint* sp) {
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|| do_terminate
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|| (Threads.use_sleeping_threads() && state == Thread::AVAILABLE))
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{
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assert(!sp || Threads.use_sleeping_threads());
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assert(threadID != 0 || Threads.use_sleeping_threads());
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assert((!sp && threadID) || Threads.use_sleeping_threads());
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// Grab the lock to avoid races with Thread::wake_up()
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lock_grab(&sleepLock);
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// Slave thread should exit as soon as do_terminate flag raises
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if (do_terminate)
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{
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assert(!sp);
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state = Thread::TERMINATED;
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lock_release(&sleepLock);
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return;
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}
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if (state == Thread::INITIALIZING)
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state = Thread::AVAILABLE;
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// Grab the lock to avoid races with Thread::wake_up()
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lock_grab(&sleepLock);
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// If we are master and all slaves have finished don't go to sleep
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if (sp && all_slaves_finished(sp))
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{
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