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Use probe() as name for looking up into an hash table
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -98,7 +98,7 @@ MaterialInfoTable::~MaterialInfoTable() { delete funcs; }
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MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) const {
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Key key = pos.get_material_key();
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MaterialInfo* mi = find(key);
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MaterialInfo* mi = probe(key);
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// If mi->key matches the position's material hash key, it means that we
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// have analysed this material configuration before, and we can simply
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