Extend move_is_legal() to work also when in check

This patch is a prerequisite to use TT phase
during evasions.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2009-11-05 12:52:40 +01:00
parent 423b8b9ded
commit 1c73c1c150
3 changed files with 31 additions and 6 deletions

View File

@@ -511,6 +511,32 @@ bool Position::pl_move_is_legal(Move m, Bitboard pinned) const {
}
/// Position::pl_move_is_evasion() tests whether a pseudo-legal move is a legal evasion
bool Position::pl_move_is_evasion(Move m, Bitboard pinned) const
{
assert(pos.is_check());
Color us = side_to_move();
Square from = move_from(m);
Square to = move_to(m);
// King moves and en-passant captures are verified in pl_move_is_legal()
if (type_of_piece_on(from) == KING || move_is_ep(m))
return pl_move_is_legal(m, pinned);
Bitboard target = checkers();
Square checksq = pop_1st_bit(&target);
if (target) // double check ?
return false;
// Our move must be a blocking evasion or a capture of the checking piece
target = squares_between(checksq, king_square(us)) | checkers();
return bit_is_set(target, to) && pl_move_is_legal(m, pinned);
}
/// Position::move_is_check() tests whether a pseudo-legal move is a check
bool Position::move_is_check(Move m) const {