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Reformat previous patch
No functional change.
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@@ -70,8 +70,8 @@ namespace {
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/// search captures, promotions and some checks) and about how important good
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/// move ordering is at the current node.
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
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Search::Stack* s, Move refutationMove, Value beta) : pos(p), Hist(h), depth(d) {
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h, const Refutations& r,
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Search::Stack* s, Value beta) : pos(p), Hist(h), depth(d) {
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assert(d > DEPTH_ZERO);
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@@ -89,7 +89,8 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d, const History& h,
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killers[0].move = ss->killers[0];
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killers[1].move = ss->killers[1];
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killers[2].move = refutationMove;
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Square prevSq = to_sq((ss-1)->currentMove);
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killers[2].move = r[pos.piece_on(prevSq)][prevSq];
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// Consider sligtly negative captures as good if at low depth and far from beta
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if (ss && ss->staticEval < beta - PawnValueMg && d < 3 * ONE_PLY)
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