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Rename THREAD_MAX in MAX_THREADS
Also rename idle_thread_exists() in available_thread_exists() No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -120,7 +120,7 @@ namespace {
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o["Randomness"] = Option(0, 0, 10);
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o["Minimum Split Depth"] = Option(4, 4, 7);
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o["Maximum Number of Threads per Split Point"] = Option(5, 4, 8);
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o["Threads"] = Option(1, 1, THREAD_MAX);
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o["Threads"] = Option(1, 1, MAX_THREADS);
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o["Hash"] = Option(32, 4, 8192);
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o["Clear Hash"] = Option(false, BUTTON);
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o["New Game"] = Option(false, BUTTON);
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