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https://github.com/HChaZZY/Stockfish.git
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Big assorted spelling fixes
No functional change.
This commit is contained in:
committed by
Marco Costalba
parent
500b9b0eb3
commit
13a73f67c0
11
src/uci.cpp
11
src/uci.cpp
@@ -39,8 +39,9 @@ namespace {
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// FEN string of the initial position, normal chess
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const char* StartFEN = "rnbqkbnr/pppppppp/8/8/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1";
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// Keep track of position keys along the setup moves (from start position to the
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// position just before to start searching). Needed by repetition draw detection.
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// Keep a track of the position keys along the setup moves (from the start position
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// to the position just before the search starts). This is needed by the repetition
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// draw detection code.
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Search::StateStackPtr SetupStates;
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void setoption(istringstream& up);
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@@ -69,11 +70,11 @@ void UCI::loop(const string& args) {
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if (token == "quit" || token == "stop" || token == "ponderhit")
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{
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// GUI sends 'ponderhit' to tell us to ponder on the same move the
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// The GUI sends 'ponderhit' to tell us to ponder on the same move the
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// opponent has played. In case Signals.stopOnPonderhit is set we are
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// waiting for 'ponderhit' to stop the search (for instance because we
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// already ran out of time), otherwise we should continue searching but
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// switching from pondering to normal search.
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// switch from pondering to normal search.
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if (token != "ponderhit" || Search::Signals.stopOnPonderhit)
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{
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Search::Signals.stop = true;
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@@ -121,7 +122,7 @@ void UCI::loop(const string& args) {
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} while (token != "quit" && args.empty()); // Args have one-shot behaviour
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Threads.wait_for_think_finished(); // Cannot quit while search is running
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Threads.wait_for_think_finished(); // Cannot quit whilst the search is running
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}
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