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Revert "Remove confusing optimization"
This reverts commit e05c80a088.
we gain a speed up of 1.5% under gcc !
No functional change.
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@@ -821,7 +821,8 @@ Value do_evaluate(const Position& pos, Value& margin) {
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// If there is an enemy rook or queen attacking the pawn from behind,
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// If there is an enemy rook or queen attacking the pawn from behind,
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// add all X-ray attacks by the rook or queen. Otherwise consider only
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// add all X-ray attacks by the rook or queen. Otherwise consider only
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// the squares in the pawn's path attacked or occupied by the enemy.
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// the squares in the pawn's path attacked or occupied by the enemy.
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if (forward_bb(Them, s) & pos.pieces(Them, ROOK, QUEEN) & pos.attacks_from<ROOK>(s))
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if ( (forward_bb(Them, s) & pos.pieces(Them, ROOK, QUEEN)) // Unlikely
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&& (forward_bb(Them, s) & pos.pieces(Them, ROOK, QUEEN) & pos.attacks_from<ROOK>(s)))
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unsafeSquares = squaresToQueen;
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unsafeSquares = squaresToQueen;
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else
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else
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unsafeSquares = squaresToQueen & (ei.attackedBy[Them][ALL_PIECES] | pos.pieces(Them));
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unsafeSquares = squaresToQueen & (ei.attackedBy[Them][ALL_PIECES] | pos.pieces(Them));
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