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Skip TT_MOVES phase when possible
If we don't have tt moves to search skip the
useless loop associated with TT_MOVES phase.
Another 1% speed boost that brings this series
to a +6.2% against original revision 595a90df
No functional change.
Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
@@ -61,10 +61,12 @@ namespace {
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MovePicker::MovePicker(const Position& p, Move ttm, Depth d,
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const History& h, SearchStack* ss) : pos(p), H(h) {
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int searchTT = ttm;
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ttMoves[0].move = ttm;
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if (ss)
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{
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ttMoves[1].move = (ss->mateKiller == ttm)? MOVE_NONE : ss->mateKiller;
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searchTT |= ttMoves[1].move;
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killers[0].move = ss->killers[0];
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killers[1].move = ss->killers[1];
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} else
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@@ -81,11 +83,11 @@ MovePicker::MovePicker(const Position& p, Move ttm, Depth d,
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if (p.is_check())
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phasePtr = EvasionsPhaseTable;
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else if (d > Depth(0))
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phasePtr = MainSearchPhaseTable;
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phasePtr = MainSearchPhaseTable + !searchTT;
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else if (d == Depth(0))
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phasePtr = QsearchWithChecksPhaseTable;
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phasePtr = QsearchWithChecksPhaseTable + !searchTT;
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else
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phasePtr = QsearchWithoutChecksPhaseTable;
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phasePtr = QsearchWithoutChecksPhaseTable + !searchTT;
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phasePtr--;
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go_next_phase();
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