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Move all enum types definitions to types.h
Cleanup headers while there. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -22,9 +22,7 @@
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#include "bitboard.h"
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#include "move.h"
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#include "piece.h"
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#include "square.h"
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#include "value.h"
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#include "types.h"
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/// Maximum number of plies per game (220 should be enough, because the
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/// maximum search depth is 100, and during position setup we reset the
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