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Tidy up comments in thread.cpp
No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
16
src/thread.h
16
src/thread.h
@@ -59,10 +59,10 @@ struct SplitPoint {
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};
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/// Thread struct is used to keep together all the thread related stuff like locks,
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/// state and especially split points. We also use per-thread pawn and material hash
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/// tables so that once we get a pointer to an entry its life time is unlimited and
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/// we don't have to care about someone changing the entry under our feet.
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/// Thread struct keeps together all the thread related stuff like locks, state
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/// and especially split points. We also use per-thread pawn and material hash
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/// tables so that once we get a pointer to an entry its life time is unlimited
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/// and we don't have to care about someone changing the entry under our feet.
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struct Thread {
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@@ -94,9 +94,9 @@ struct Thread {
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};
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/// ThreadsManager class is used to handle all the threads related stuff like init,
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/// starting, parking and, the most important, launching a slave thread at a split
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/// point. All the access to shared thread data is done through this class.
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/// ThreadsManager class handles all the threads related stuff like init, starting,
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/// parking and, the most important, launching a slave thread at a split point.
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/// All the access to shared thread data is done through this class.
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class ThreadsManager {
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/* As long as the single ThreadsManager object is defined as a global we don't
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@@ -127,7 +127,7 @@ public:
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private:
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friend struct Thread;
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Thread threads[MAX_THREADS + 2]; // Last 2 are the listener and the timer
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Thread threads[MAX_THREADS + 1]; // Last one is used as a timer
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Lock threadsLock;
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Depth minimumSplitDepth;
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int maxThreadsPerSplitPoint;
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