Store moves sent with "position" UCI command

Store all the game moves until current position.

This will be used by next patch.

No functional change.
This commit is contained in:
Marco Costalba
2013-03-02 13:03:56 +01:00
parent 0e1ad3ad33
commit 0d68b523a3
6 changed files with 16 additions and 7 deletions

View File

@@ -151,8 +151,8 @@ struct ThreadPool : public std::vector<Thread*> {
void read_uci_options();
Thread* available_slave(Thread* master) const;
void wait_for_think_finished();
void start_thinking(const Position&, const Search::LimitsType&,
const std::vector<Move>&, Search::StateStackPtr&);
void start_thinking(const Position&, const Search::LimitsType&, const std::vector<Move>&,
Search::StateStackPtr&, Search::MovesVectPtr&);
bool sleepWhileIdle;
Depth minimumSplitDepth;