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Workaround broken function-style cast support in HP-UX
It seems HP's ANSI C++ doesn't understand very well standard function-style cast. Reported by Richard Lloyd. No functional change. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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@@ -192,7 +192,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
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// Clear the MaterialInfo object, and set its key
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memset(mi, 0, sizeof(MaterialInfo));
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mi->factor[WHITE] = mi->factor[BLACK] = uint8_t(SCALE_FACTOR_NORMAL);
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mi->factor[WHITE] = mi->factor[BLACK] = (uint8_t)SCALE_FACTOR_NORMAL;
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mi->key = key;
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// Store game phase
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@@ -353,7 +353,7 @@ MaterialInfo* MaterialInfoTable::get_material_info(const Position& pos) {
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}
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matValue += sign * v;
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}
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mi->value = int16_t(matValue / 16);
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mi->value = (int16_t)(matValue / 16);
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return mi;
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}
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10
src/tt.h
10
src/tt.h
@@ -59,10 +59,10 @@ public:
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key32 = k;
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data = (m & 0x1FFFF) | (t << 21) | (g << 23);
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value16 = int16_t(v);
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depth16 = int16_t(d);
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staticValue = int16_t(statV);
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staticValueMargin = int16_t(kd);
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value16 = (int16_t)v;
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depth16 = (int16_t)d;
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staticValue = (int16_t)statV;
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staticValueMargin = (int16_t)kd;
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}
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void set_generation(int g) { data = move() | (type() << 21) | (g << 23); }
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@@ -132,7 +132,7 @@ extern TranspositionTable TT;
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inline TTEntry* TranspositionTable::first_entry(const Key posKey) const {
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return entries[uint32_t(posKey) & (size - 1)].data;
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return entries[((uint32_t)posKey) & (size - 1)].data;
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}
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