Fix indentation in struct FromToStats

And other little trivial stuff.

No functional change.
This commit is contained in:
Marco Costalba
2016-09-17 08:19:06 +02:00
parent 01f2466f6e
commit 057d710fc2
10 changed files with 49 additions and 54 deletions

View File

@@ -22,25 +22,13 @@
#define POSITION_H_INCLUDED
#include <cassert>
#include <cstddef> // For offsetof()
#include <deque>
#include <memory> // For std::unique_ptr
#include <memory> // For std::unique_ptr
#include <string>
#include <vector>
#include "bitboard.h"
#include "types.h"
class Position;
class Thread;
namespace PSQT {
extern Score psq[PIECE_NB][SQUARE_NB];
void init();
}
/// StateInfo struct stores information needed to restore a Position object to
/// its previous state when we retract a move. Whenever a move is made on the
@@ -58,7 +46,7 @@ struct StateInfo {
Score psq;
Square epSquare;
// Not copied when making a move
// Not copied when making a move (will be recomputed anyhow)
Key key;
Bitboard checkersBB;
Piece capturedPiece;
@@ -76,9 +64,9 @@ typedef std::unique_ptr<std::deque<StateInfo>> StateListPtr;
/// pieces, side to move, hash keys, castling info, etc. Important methods are
/// do_move() and undo_move(), used by the search to update node info when
/// traversing the search tree.
class Thread;
class Position {
public:
static void init();
@@ -144,7 +132,7 @@ public:
void do_null_move(StateInfo& st);
void undo_null_move();
// Static exchange evaluation
// Static Exchange Evaluation
Value see(Move m) const;
Value see_sign(Move m) const;
@@ -369,15 +357,13 @@ inline bool Position::is_chess960() const {
}
inline bool Position::capture_or_promotion(Move m) const {
assert(is_ok(m));
return type_of(m) != NORMAL ? type_of(m) != CASTLING : !empty(to_sq(m));
}
inline bool Position::capture(Move m) const {
// Castling is encoded as "king captures the rook"
assert(is_ok(m));
// Castling is encoded as "king captures rook"
return (!empty(to_sq(m)) && type_of(m) != CASTLING) || type_of(m) == ENPASSANT;
}
@@ -405,7 +391,7 @@ inline void Position::remove_piece(Piece pc, Square s) {
// WARNING: This is not a reversible operation. If we remove a piece in
// do_move() and then replace it in undo_move() we will put it at the end of
// the list and not in its original place, it means index[] and pieceList[]
// are not guaranteed to be invariant to a do_move() + undo_move() sequence.
// are not invariant to a do_move() + undo_move() sequence.
byTypeBB[ALL_PIECES] ^= s;
byTypeBB[type_of(pc)] ^= s;
byColorBB[color_of(pc)] ^= s;