Introduce DEPTH_NONE and use it

Also better fix previous patch.

Suggestions by Joona and Ralph.

No functional change.

Signed-off-by: Marco Costalba <mcostalba@gmail.com>
This commit is contained in:
Marco Costalba
2010-07-20 09:16:16 +02:00
parent 28feb2c6b0
commit 02f96fcf5e
3 changed files with 5 additions and 5 deletions

View File

@@ -175,7 +175,7 @@ void TranspositionTable::insert_pv(const Position& pos, Move pv[]) {
if (!tte || tte->move() != pv[i])
{
v = (p.is_check() ? VALUE_NONE : evaluate(p, ei));
store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, Depth(-127*OnePly), pv[i], v, ei.kingDanger[pos.side_to_move()]);
store(p.get_key(), VALUE_NONE, VALUE_TYPE_NONE, DEPTH_NONE, pv[i], v, ei.kingDanger[pos.side_to_move()]);
}
p.do_move(pv[i], st);
}