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Retire quick_evaluate()
No change in functionality signature The only functional change is that when we reach PLY_MAX, we now return VALUE_DRAW instead of evaluating position. But we reach PLY_MAX only when position is dead drawn and transposition table is filled with draw scores, so this shouldn't matter at all. Signed-off-by: Marco Costalba <mcostalba@gmail.com>
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Marco Costalba
parent
d457594197
commit
000a975eaf
@@ -104,7 +104,6 @@ struct EvalInfo {
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////
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extern Value evaluate(const Position& pos, EvalInfo& ei, int threadID);
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extern Value quick_evaluate(const Position& pos);
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extern void init_eval(int threads);
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extern void quit_eval();
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extern void read_weights(Color sideToMove);
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