import 'dart:async'; import 'package:PiliPlus/grpc/dm/v1/dm.pb.dart'; import 'package:PiliPlus/utils/extension.dart'; import 'package:canvas_danmaku/canvas_danmaku.dart'; import 'package:flutter/material.dart'; import 'package:get/get.dart'; import 'package:PiliPlus/pages/danmaku/index.dart'; import 'package:PiliPlus/plugin/pl_player/index.dart'; import 'package:PiliPlus/utils/danmaku.dart'; import 'package:PiliPlus/utils/storage.dart'; /// 传入播放器控制器,监听播放进度,加载对应弹幕 class PlDanmaku extends StatefulWidget { final int cid; final PlPlayerController playerController; final bool? isPipMode; const PlDanmaku({ super.key, required this.cid, required this.playerController, this.isPipMode, }); @override State createState() => _PlDanmakuState(); } class _PlDanmakuState extends State { PlPlayerController get playerController => widget.playerController; late PlDanmakuController _plDanmakuController; DanmakuController? _controller; late bool enableShowDanmaku; int latestAddedPosition = -1; bool? _isFullScreen; StreamSubscription? _listenerDanmaku; StreamSubscription? _listenerFS; @override void initState() { super.initState(); enableShowDanmaku = GStorage.setting .get(SettingBoxKey.enableShowDanmaku, defaultValue: true); _plDanmakuController = PlDanmakuController( widget.cid, playerController, ); if (enableShowDanmaku || playerController.isOpenDanmu.value) { _plDanmakuController.initiate( playerController.duration.value.inMilliseconds, playerController.position.value.inMilliseconds); } playerController ..addStatusLister(playerListener) ..addPositionListener(videoPositionListen); _listenerDanmaku = playerController.isOpenDanmu.listen((p0) { if (p0 && !_plDanmakuController.initiated) { _plDanmakuController.initiate( playerController.duration.value.inMilliseconds, playerController.position.value.inMilliseconds); } }); _listenerFS = playerController.isFullScreen.listen((isFullScreen) { if (isFullScreen != _isFullScreen) { _isFullScreen = isFullScreen; if (_controller != null) { _controller!.updateOption( _controller!.option.copyWith( fontSize: _getFontSize(isFullScreen), ), ); } } }); } // 播放器状态监听 void playerListener(PlayerStatus? status) { if (status == PlayerStatus.playing) { _controller?.onResume(); } else { _controller?.pause(); } } void videoPositionListen(Duration position) { if (!playerController.isOpenDanmu.value) { return; } int currentPosition = position.inMilliseconds; currentPosition -= currentPosition % 100; //取整百的毫秒数 if (currentPosition == latestAddedPosition) { return; } latestAddedPosition = currentPosition; List? currentDanmakuList = _plDanmakuController.getCurrentDanmaku(currentPosition); if (playerController.showDanmaku && _controller != null && playerController.playerStatus.status.value == PlayerStatus.playing && playerController.isBuffering.value.not && currentDanmakuList != null) { for (DanmakuElem e in currentDanmakuList) { _controller!.addDanmaku( DanmakuContentItem( e.content, color: playerController.blockTypes.contains(6) ? Colors.white : DmUtils.decimalToColor(e.color), type: DmUtils.getPosition(e.mode), isColorful: playerController.showVipDanmaku && e.colorful == DmColorfulType.VipGradualColor ? true : null, ), ); } } } @override void dispose() { _listenerDanmaku?.cancel(); _listenerFS?.cancel(); playerController.removePositionListener(videoPositionListen); playerController.removeStatusLister(playerListener); _plDanmakuController.dispose(); super.dispose(); } double _getFontSize(isFullScreen) => isFullScreen == false || widget.isPipMode == true ? 15 * playerController.fontSizeVal : 15 * playerController.fontSizeFSVal; @override Widget build(BuildContext context) { return LayoutBuilder(builder: (context, box) { // double initDuration = box.maxWidth / 12; return Obx( () => AnimatedOpacity( opacity: playerController.isOpenDanmu.value ? 1 : 0, duration: const Duration(milliseconds: 100), child: DanmakuScreen( createdController: (DanmakuController e) { playerController.danmakuController = _controller = e; }, option: DanmakuOption( fontSize: _getFontSize(playerController.isFullScreen.value), fontWeight: playerController.fontWeight, area: playerController.showArea, opacity: playerController.opacityVal, hideTop: playerController.blockTypes.contains(5), hideScroll: playerController.blockTypes.contains(2), hideBottom: playerController.blockTypes.contains(4), duration: playerController.danmakuDurationVal ~/ playerController.playbackSpeed, strokeWidth: playerController.strokeWidth, lineHeight: playerController.danmakuLineHeight, ), ), ), ); }); } }