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fix: 切换pip导致弹幕控制器空异常
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@@ -95,7 +95,7 @@ class _PlDanmakuState extends State<PlDanmaku> {
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List<DanmakuElem>? currentDanmakuList =
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_plDanmakuController.getCurrentDanmaku(currentPosition);
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if (currentDanmakuList != null) {
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if (currentDanmakuList != null && _controller != null) {
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Color? defaultColor = playerController.blockTypes.contains(6)
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? DmUtils.decimalToColor(16777215)
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: null;
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